{"author_link":"\/users\/room606","author_name":"room606","author_uid":"room606","comments":[],"epoch":1619299594,"event":"LD48","format":"md","ldjam_node_id":248109,"likes":0,"metadata":{"p_key":"154018","p_author":"room606","p_authorkey":"1123086","p_urlkey":"373248","p_title":"Day 1 Progress Report","p_cat":"LDJam ","p_event":"LD48","p_time":"1619299594","p_likes":"0","p_comments":"0","p_status":"WAYBACK","us_key":"1123086","us_name":"room606","us_username":"room606","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":3,"author":123086,"body":"Hello, my dear LD mates. Well, I should admit it was very productive starting. I accidentally have closed all planned `TODO`s on Day 1 (wow!). Boi, really proud of myself.\n\n![game_ld_48_proto_day_1.gif](\/\/\/raw\/ec0\/e1\/z\/3b8ee.gif)\n\nTaking into account that I even have found a time to make some daily routine stuff done and what's more I managed to take a quite long break watching hockey of my fav local team (they won those match, hooray!).\n\n## Closed TODOs for Day 1:\n1. Submarine, movement script (Done)\n2. Enemies with colliders (Done)\n3. Enemy: plane with AI (Done)\n4. Collectibles (Done)\n5. Collectible generator script (placer) (Done)\n6. Game rules: win when collected all boxes. Lost when lost all hp. (Done)\n7. Game timer (Oxygen) (Done)\n8. Level Manager (Done)\n9. Next Level Dialog (Done)\n10. Game Over Dialog (Done)\n\nDay 2 is devoted mostly for *level design* and *assets* crafting, some tweaks, *play testing* and maybe *VFX*, Art stuff.\n\nSome drafts and sketches of future levels to implement below:\n![ld_48_level_sketches.jpg](\/\/\/raw\/ec0\/e1\/z\/3b8f1.jpg)\n\nP.S. Salute to one who recognizes Game Engine by dummy asset used for collectibles on the attached *.gif :wink: \n","comments":1,"comments-timestamp":"2021-04-24T22:20:59Z","created":"2021-04-24T21:21:22Z","files":[],"files-timestamp":0,"id":248109,"love":0,"meta":[],"modified":"2021-04-24T22:20:59Z","name":"Day 1 Progress Report","node-timestamp":"2021-04-24T21:27:23Z","parent":235219,"parents":[1,5,9,233335,235219],"path":"\/events\/ludum-dare\/48\/submarine-frenzy\/day-1-progress-report","published":"2021-04-24T21:26:34Z","scope":"public","slug":"day-1-progress-report","subsubtype":"","subtype":"","type":"post","version":735573},"node_metadata":{"n_key":"248109","n_urlkey":"373248","n_parent":"235219","n_path":"\/events\/ludum-dare\/48\/submarine-frenzy\/day-1-progress-report","n_slug":"day-1-progress-report","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"123086","n_created":"1619299282","n_modified":"1619302859","n_version":"735573","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/submarine-frenzy\/day-1-progress-report","text":"Hello, my dear LD mates. Well, I should admit it was very productive starting. I accidentally have closed all planned `TODO`s on Day 1 (wow!). Boi, really proud of myself.\n\n![game_ld_48_proto_day_1.gif](\/\/\/raw\/ec0\/e1\/z\/3b8ee.gif)\n\nTaking into account that I even have found a time to make some daily routine stuff done and what's more I managed to take a quite long break watching hockey of my fav local team (they won those match, hooray!).\n\n## Closed TODOs for Day 1:\n1. Submarine, movement script (Done)\n2. Enemies with colliders (Done)\n3. Enemy: plane with AI (Done)\n4. Collectibles (Done)\n5. Collectible generator script (placer) (Done)\n6. Game rules: win when collected all boxes. Lost when lost all hp. (Done)\n7. Game timer (Oxygen) (Done)\n8. Level Manager (Done)\n9. Next Level Dialog (Done)\n10. Game Over Dialog (Done)\n\nDay 2 is devoted mostly for *level design* and *assets* crafting, some tweaks, *play testing* and maybe *VFX*, Art stuff.\n\nSome drafts and sketches of future levels to implement below:\n![ld_48_level_sketches.jpg](\/\/\/raw\/ec0\/e1\/z\/3b8f1.jpg)\n\nP.S. Salute to one who recognizes Game Engine by dummy asset used for collectibles on the attached *.gif :wink: \n","title":"Day 1 Progress Report","wayback_source":[]}