{"author_name":"sydan","cat":"LD #33","comments":[],"epoch":1440232560,"likes":3,"metadata":{"p_key":"15407","p_author":"sydan","p_authorkey":"50347","p_urlkey":"50678","p_title":"Invisibility and Stealth Mechanics","p_cat":"LD #33","p_event":"LD33","p_time":"1440232560","p_likes":"3","p_comments":"0","p_status":"UPD5","us_key":"50347","us_name":"sydan","us_username":"sydan","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p>I know a lot of people are probably going to do stealth based games. I can promise that mine will be a little different, this is gif of the invisibility mechanic working:<\/p>\n <div style=\"width: 376px\" class=\"wp-caption alignnone\"><img class=\"\" src=\"https:\/\/j.gifs.com\/m2x34G.gif\" alt=\"\" width=\"366\" height=\"270\" \/><p class=\"wp-caption-text\">Invisibility is working!<\/p><\/div>","time":"August 22nd, 2015 3:36 am","title":"Invisibility and Stealth Mechanics"}