{"author_link":"\/users\/bw-devel","author_name":"bw_devel","author_uid":"bw-devel","comments":[],"epoch":1619303915,"event":"LD48","format":"md","ldjam_node_id":248211,"likes":3,"metadata":{"p_key":"154083","p_author":"bw_devel","p_authorkey":"1051194","p_urlkey":"373324","p_title":"Day One Wrap-up","p_cat":"LDJam ","p_event":"LD48","p_time":"1619303915","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1051194","us_name":"bw_devel","us_username":"bw-devel","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":1,"author":51194,"body":"Started a bit late today but I've got a basic game loop almost done (well et least the prototypes for the 2 play mechanics).\n\nDone:\n- Game State Machine\n- Play-state handler (between global fighting and piercing minigame which represents the theme)\n\n\n![ld48_5.gif](\/\/\/raw\/af7\/c\/z\/3b941.gif)\n\n\n![ld48_7.gif](\/\/\/raw\/af7\/c\/z\/3b942.gif)\n\n![Screenshot 2021-04-25 003920.png](\/\/\/raw\/af7\/c\/z\/3b944.png)\n\nGood luck to those who continue to jam today, see you tomorrow!\n","comments":0,"created":"2021-04-24T22:35:55Z","files":[],"files-timestamp":0,"id":248211,"love":3,"love-timestamp":"2021-04-24T23:33:01Z","meta":[],"modified":"2021-04-24T23:33:01Z","name":"Day One Wrap-up","node-timestamp":"2021-04-24T22:39:41Z","parent":246831,"parents":[1,5,9,233335,246831],"path":"\/events\/ludum-dare\/48\/stabalot\/day-one-wrap-up","published":"2021-04-24T22:38:35Z","scope":"public","slug":"day-one-wrap-up","subsubtype":"","subtype":"","type":"post","version":735873},"node_metadata":{"n_key":"248211","n_urlkey":"373324","n_parent":"246831","n_path":"\/events\/ludum-dare\/48\/stabalot\/day-one-wrap-up","n_slug":"day-one-wrap-up","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"51194","n_created":"1619303755","n_modified":"1619307181","n_version":"735873","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/stabalot\/day-one-wrap-up","text":"Started a bit late today but I've got a basic game loop almost done (well et least the prototypes for the 2 play mechanics).\n\nDone:\n- Game State Machine\n- Play-state handler (between global fighting and piercing minigame which represents the theme)\n\n\n![ld48_5.gif](\/\/\/raw\/af7\/c\/z\/3b941.gif)\n\n\n![ld48_7.gif](\/\/\/raw\/af7\/c\/z\/3b942.gif)\n\n![Screenshot 2021-04-25 003920.png](\/\/\/raw\/af7\/c\/z\/3b944.png)\n\nGood luck to those who continue to jam today, see you tomorrow!\n","title":"Day One Wrap-up","wayback_source":[]}