{"author_link":"\/users\/xedur","author_name":"XeduR","author_uid":"xedur","comments":[],"epoch":1619305648,"event":"LD48","format":"md","ldjam_node_id":248248,"likes":1,"metadata":{"p_key":"154111","p_author":"XeduR","p_authorkey":"1165394","p_urlkey":"373354","p_title":"Day 1 completed with a playable prototype","p_cat":"LDJam ","p_event":"LD48","p_time":"1619305648","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1165394","us_name":"XeduR","us_username":"xedur","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":6,"author":165394,"body":"It's two o'clock in the night here in Finland, but I've managed to wrap up my first day with a good 6 hours of work. I'm quite surprised that this time I seem to have actually managed to start a project I can finish within the 48 hours! :smile: \n\nThe game is still in full programmer art mode, as you can see from below, but I've also managed to to build a playable prototype and publish it on my website at: https:\/\/www.xedur.com\/demos\/gone-diggin\/\n\nThere's not much to play yet, it's just the movement controls, but the level generation and movement were the trickiest parts in the project, so I'm feeling good about tomorrow!\n\n![first_ld_share.png](\/\/\/raw\/216\/82\/z\/3b96b.png)\n\nGood (morning, afternoon) and night everyone! Good luck with your projects!","comments":0,"created":"2021-04-24T23:01:55Z","files":[],"files-timestamp":0,"id":248248,"love":1,"love-timestamp":"2021-04-25T02:26:06Z","meta":[],"modified":"2021-04-25T02:26:06Z","name":"Day 1 completed with a playable prototype","node-timestamp":"2021-04-24T23:07:28Z","parent":234156,"parents":[1,5,9,233335,234156],"path":"\/events\/ludum-dare\/48\/gone-diggin\/day-1-completed-with-a-playable-prototype","published":"2021-04-24T23:07:28Z","scope":"public","slug":"day-1-completed-with-a-playable-prototype","subsubtype":"","subtype":"","type":"post","version":735999},"node_metadata":{"n_key":"248248","n_urlkey":"373354","n_parent":"234156","n_path":"\/events\/ludum-dare\/48\/gone-diggin\/day-1-completed-with-a-playable-prototype","n_slug":"day-1-completed-with-a-playable-","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"165394","n_created":"1619305315","n_modified":"1619317566","n_version":"735999","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/gone-diggin\/day-1-completed-with-a-playable-prototype","text":"It's two o'clock in the night here in Finland, but I've managed to wrap up my first day with a good 6 hours of work. I'm quite surprised that this time I seem to have actually managed to start a project I can finish within the 48 hours! :smile: \n\nThe game is still in full programmer art mode, as you can see from below, but I've also managed to to build a playable prototype and publish it on my website at: https:\/\/www.xedur.com\/demos\/gone-diggin\/\n\nThere's not much to play yet, it's just the movement controls, but the level generation and movement were the trickiest parts in the project, so I'm feeling good about tomorrow!\n\n![first_ld_share.png](\/\/\/raw\/216\/82\/z\/3b96b.png)\n\nGood (morning, afternoon) and night everyone! Good luck with your projects!","title":"Day 1 completed with a playable prototype","wayback_source":[]}