{"author_link":"\/users\/honey-pony","author_name":"Honey Pony","author_uid":"honey-pony","comments":[],"epoch":1619330310,"event":"LD48","format":"md","ldjam_node_id":248568,"likes":6,"metadata":{"p_key":"154307","p_author":"Honey Pony","p_authorkey":"1162497","p_urlkey":"373578","p_title":"Day 2 Progress","p_cat":"LDJam ","p_event":"LD48","p_time":"1619330310","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1162497","us_name":"Honey Pony","us_username":"honey-pony","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":8,"author":162497,"body":"I'm not able to get a particularly good GIF of what I want to show, as it's just too long, but here is what I got:\n![LD48_Day_2.gif](\/\/\/raw\/1ca\/72\/z\/3bab4.gif)\n\nThe concept here is a sort of intertwined narrative with the same place being explored at two separate times. I have essentially an entire set of levels done, although they are almost certainly not all going to be beaten by anybody -- I might try to make a couple more easier ones.\n\nNow what is left is sound, polish, title screens... most importantly, I have a concept for the end of the game that I'm hoping I can implement.","comments":0,"created":"2021-04-25T05:55:25Z","files":[],"files-timestamp":0,"id":248568,"love":6,"love-timestamp":"2021-04-25T13:40:45Z","meta":[],"modified":"2021-04-25T13:40:45Z","name":"Day 2 Progress","node-timestamp":"2021-04-25T05:58:30Z","parent":240119,"parents":[1,5,9,233335,240119],"path":"\/events\/ludum-dare\/48\/there-again\/day-2-progress","published":"2021-04-25T05:58:30Z","scope":"public","slug":"day-2-progress","subsubtype":"","subtype":"","type":"post","version":736930},"node_metadata":{"n_key":"248568","n_urlkey":"373578","n_parent":"240119","n_path":"\/events\/ludum-dare\/48\/there-again\/day-2-progress","n_slug":"day-2-progress","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"162497","n_created":"1619330125","n_modified":"1619358045","n_version":"736930","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/there-again\/day-2-progress","text":"I'm not able to get a particularly good GIF of what I want to show, as it's just too long, but here is what I got:\n![LD48_Day_2.gif](\/\/\/raw\/1ca\/72\/z\/3bab4.gif)\n\nThe concept here is a sort of intertwined narrative with the same place being explored at two separate times. I have essentially an entire set of levels done, although they are almost certainly not all going to be beaten by anybody -- I might try to make a couple more easier ones.\n\nNow what is left is sound, polish, title screens... most importantly, I have a concept for the end of the game that I'm hoping I can implement.","title":"Day 2 Progress","wayback_source":[]}