{"author_link":"\/users\/for-science","author_name":"_for_science","author_uid":"for-science","comments":[],"epoch":1619371454,"event":"LD48","format":"md","ldjam_node_id":249241,"likes":4,"metadata":{"p_key":"154598","p_author":"_for_science","p_authorkey":"1011415","p_urlkey":"373992","p_title":"Hellevator Operator - Movement mechanics and sounds","p_cat":"LDJam ","p_event":"LD48","p_time":"1619371454","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1011415","us_name":"_for_science","us_username":"for-science","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":7,"author":11415,"body":"Trying to nail the movement mechanics and sound design for our\u200b elevator game.\n\nControls are a single button: Hold to move up, or tap to release the elevator into free fall.\n\nhttps:\/\/youtu.be\/XO01JK4TpTE\n\nNext steps would be graphics and some actual gameplay...\n\n---\n**Follow us**\non\n[**Twitter**](https:\/\/twitter.com\/HastilyAssemble)\non\n[**YouTube**](https:\/\/www.youtube.com\/channel\/UCVyVhkadOYnIvI3aERtfyZA)\non\n[**Itch.io**](https:\/\/hastilyassembled.itch.io\/)","comments":0,"created":"2021-04-25T17:19:42Z","files":[],"files-timestamp":0,"id":249241,"love":4,"love-timestamp":"2021-04-25T23:45:29Z","meta":[],"modified":"2021-04-25T23:45:29Z","name":"Hellevator Operator - Movement mechanics and sounds","node-timestamp":"2021-04-25T17:24:14Z","parent":249240,"parents":[1,5,9,233335,249240],"path":"\/events\/ludum-dare\/48\/hellevator-operator\/hellevator-operator-movement-mechanics-and-sounds","published":"2021-04-25T17:24:14Z","scope":"public","slug":"hellevator-operator-movement-mechanics-and-sounds","subsubtype":"","subtype":"","type":"post","version":739331},"node_metadata":{"n_key":"249241","n_urlkey":"373992","n_parent":"249240","n_path":"\/events\/ludum-dare\/48\/hellevator-operator\/hellevator-operator-movement-mechanics-and-sounds","n_slug":"hellevator-operator-movement-mec","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"11415","n_created":"1619371182","n_modified":"1619394329","n_version":"739331","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/hellevator-operator\/hellevator-operator-movement-mechanics-and-sounds","text":"Trying to nail the movement mechanics and sound design for our\u200b elevator game.\n\nControls are a single button: Hold to move up, or tap to release the elevator into free fall.\n\nhttps:\/\/youtu.be\/XO01JK4TpTE\n\nNext steps would be graphics and some actual gameplay...\n\n---\n**Follow us**\non\n[**Twitter**](https:\/\/twitter.com\/HastilyAssemble)\non\n[**YouTube**](https:\/\/www.youtube.com\/channel\/UCVyVhkadOYnIvI3aERtfyZA)\non\n[**Itch.io**](https:\/\/hastilyassembled.itch.io\/)","title":"Hellevator Operator - Movement mechanics and sounds","wayback_source":[]}