Day 2 | Let's see what I can get done in 6 hours or so D:

I ended up oversleeping — which is not so bad to be honest, I'm a greedy sleeper anyway — which means I'll have about 6 and a half hours to finish the game. I'll spend these first 20-30 minutes planning the day, and the rest actually making stuff.

What I' aiming to do, more or less in the order of priority:

— Finish up the core gameplay loop, adding an end screen and some "necessary" fluffs

— Make all the art (probably 1 bit pixel art as I love the aesthetic and it's faster to make)

— Create sound and music (sfxr and beepbox)

— Add story / mood

— Throw together a simple game / start menu with some instructions

Below are the things I most likely won't be able to do, but plan on working on post-jam (or if I have extra time by some miracle):

— Correct minor level generation bugs

— Add items to improve the gameplay experience

— Polish the HUD / UI

Good luck to everyone who's participating, WE'LL GET THERE ;)

Thank you for reading.