Done...kinda


After working on my game for a while I realized it took quite a bit more work to get working than I originally thought. By this time I thought it was too late to start over with something else so I kept going. Nothing amazing about the game, but I finished.
I find it really hard to plan a game properly before starting to work. There are so many variables to pay attention to I often find it easier to just have a general idea and then wing it. This can lead you to go down tangents that might not work out. Tangents you could've avoided with real planning.
If anyone out there has some good tips on how to make sure you start off properly I would love to hear it :)
Despite these many frustrations I had a lot of fun doing this. I hope everyone else did too.