Submission Stress

I haven't had too much trouble submitting in the past, but I about had a heart attack this time around. I used the freshly released 3.3 version of the Godot Engine and didn't have the export templates downloaded yet. And naturally, the official website as well as an unofficial mirror were impossibly slow today, telling me it'd be 20 hours to download 488 Mb.

Thankfully I was able to figure it out in time.


On an unrelated note: my crappy pixel art has slowly been improving, but I don't think I'll try to draw another human face any time soon...

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