{"author_link":"\/users\/megadraco","author_name":"Megadraco","author_uid":"megadraco","comments":[],"epoch":1619408262,"event":"LD48","format":"md","ldjam_node_id":250361,"likes":3,"metadata":{"p_key":"155082","p_author":"Megadraco","p_authorkey":"1009788","p_urlkey":"374782","p_title":"Playable Build!","p_cat":"LDJam ","p_event":"LD48","p_time":"1619408262","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1009788","us_name":"Megadraco","us_username":"megadraco","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":1,"author":9788,"body":"Hey everyone! We implemented hit points and a way to actually lose, and we fine tweaked the colliders. We also implemented a very simple score counter. We're still missing some important details, like pick-ups and feedback when your ship gets hit, increasing difficulty as you go, and we're also planning to work more on gamefeel.\n\nMore importantly, we uploaded an early playable build! Come check it out, and see how far you can get!\n\nNote: There seems to be a heavy visual bug on some computers when using Chrome. We don't know why it happens, and it doesn't always happen either, so if you load the game and it's all glitchy, try playing it in another browser.\n\nhttps:\/\/ttlly.itch.io\/singularitydive\n\n![portada3.png](\/\/\/raw\/c36\/2\/z\/3d232.png)","comments":0,"created":"2021-04-26T03:23:18Z","files":[],"files-timestamp":0,"id":250361,"love":3,"love-timestamp":"2021-04-26T06:06:38Z","meta":[],"modified":"2021-04-26T06:06:38Z","name":"Playable Build!","node-timestamp":"2021-04-26T03:37:42Z","parent":237876,"parents":[1,5,9,233335,237876],"path":"\/events\/ludum-dare\/48\/singularity-dive\/playable-build","published":"2021-04-26T03:37:42Z","scope":"public","slug":"playable-build","subsubtype":"","subtype":"","type":"post","version":748212},"node_metadata":{"n_key":"250361","n_urlkey":"374782","n_parent":"237876","n_path":"\/events\/ludum-dare\/48\/singularity-dive\/playable-build","n_slug":"playable-build","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"9788","n_created":"1619407398","n_modified":"1619417198","n_version":"748212","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/singularity-dive\/playable-build","text":"Hey everyone! We implemented hit points and a way to actually lose, and we fine tweaked the colliders. We also implemented a very simple score counter. We're still missing some important details, like pick-ups and feedback when your ship gets hit, increasing difficulty as you go, and we're also planning to work more on gamefeel.\n\nMore importantly, we uploaded an early playable build! Come check it out, and see how far you can get!\n\nNote: There seems to be a heavy visual bug on some computers when using Chrome. We don't know why it happens, and it doesn't always happen either, so if you load the game and it's all glitchy, try playing it in another browser.\n\nhttps:\/\/ttlly.itch.io\/singularitydive\n\n![portada3.png](\/\/\/raw\/c36\/2\/z\/3d232.png)","title":"Playable Build!","wayback_source":[]}