Developing a pancake based game

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Play - Deep Fried Pancake!

Hey Raphael here, the developer of Deep Fried Pancake!

This game jam was something really special for me because me and Inka wanted to build a small game, that we could achieve without any stress and breaks throughout the whole jam. We decided to google search for deep for the theme - BIG MISTAKE! - Nah! not really, because one of the first results was deep frying so we decided to roll with that, after all previous brainstorming brought us to nothing exciting (and food related).

We decided to make the player a pancake that has the get floured, egged and breaded and finally jump into a deep fryer.

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The development went amazingly smooth with some amazing math problems - that I never had before. It was just a delight. We wanted the controls to feel wonky but not out of the players hands and I think I achieved that. The controls depend on the rotation of the pancake and simulate somehow the airflow beneath the "Wings" of the pancake. airflow.PNG

The feature I am most exited about is the stickyness of the pancake if you hit a critter it will stick to you until the end of the game and I love how it looks, when there are bazillion flies stuck to you.

Also something I wash happy to include was a leaderboard - the first 100 places will be shown in the game.

So there was this happyland of emotions - except for the last 2 hours of development. There we realized after the first build, that the resolution we chose was to high for a web build. So we had to change the UI 2 times to make it at least fit in most browsers. There is still and issue in some, that it will cut of the top of the UI, but you still can play the game and it won't affect the gameplay that much.

If you got curious now about the game, hop over to our page and give it a try. We would appreciate some feedback about the game.

Play - Deep Fried Pancake!