Into The Depths!

I managed to create the first fully functional build (after smashing quite a few bugs) about an hour before the compo ended. This was my first compo-submission. I created everything from scratch. It's a pretty good feeling. :) A little bummed that I did not have time to create a bgm-track, but oh well.
Tools
- Unity3D
- Bfxr
- Aseprite
Features
- Procedural generation
- Tilemap
- Chunk loading
- Destructible terrain
- Mining Minerals (Silver, Sapphire, Emerald, Amethyst, Ruby, Diamond)
- Unique value, durability, visual
- Shop
- Player can sell minerals
- Player can purchase upgrades
- Bugs
- Quit on ESC
Lessons Learned
- Spend more time on the polishing.
- Play test a lot more! Not only the current feature, but the game as a whole!