{"author_link":"\/users\/cireneikual222464","author_name":"cireneikual222464","author_uid":"cireneikual222464","comments":[],"epoch":1619449242,"event":"LD48","format":"md","ldjam_node_id":250930,"likes":1,"metadata":{"p_key":"155300","p_author":"cireneikual222464","p_authorkey":"1059645","p_urlkey":"375075","p_title":"New levels and some issues","p_cat":"LDJam ","p_event":"LD48","p_time":"1619449242","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1059645","us_name":"cireneikual222464","us_username":"cireneikual222464","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":3,"author":59645,"body":"Hi,\n\nI created 3 different \"biomes\" for my game, with 2 levels in each. The game is usually super easy, unless you get unlucky and an impossible creature spawns.\n\nThe AI works, but the creature generation is a bit lacking. It often spawns creatures that are basically just blobs that cannot be moved at a reasonable pace, no matter how good the AI. The generator also doesn't really get more difficult as levels progress, despite increasing the probabilities of a larger generation for each \"biome\". Not sure why yet.\n\nWell, I have 10 more hours to get it to work or upload the failed attempt!\n\nImage of the final biome:\n\n![ld48_screenshot4.png](\/\/\/raw\/df8\/e\/z\/3d86e.png)","comments":0,"created":"2021-04-26T14:54:40Z","files":[],"files-timestamp":0,"id":250930,"love":1,"love-timestamp":"2021-04-26T15:08:13Z","meta":[],"modified":"2021-04-26T15:08:13Z","name":"New levels and some issues","node-timestamp":"2021-04-26T15:00:42Z","parent":240826,"parents":[1,5,9,233335,240826],"path":"\/events\/ludum-dare\/48\/guardians-of-the-facility\/new-levels-and-some-issues","published":"2021-04-26T15:00:42Z","scope":"public","slug":"new-levels-and-some-issues","subsubtype":"","subtype":"","type":"post","version":751742},"node_metadata":{"n_key":"250930","n_urlkey":"375075","n_parent":"240826","n_path":"\/events\/ludum-dare\/48\/guardians-of-the-facility\/new-levels-and-some-issues","n_slug":"new-levels-and-some-issues","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"59645","n_created":"1619448880","n_modified":"1619449693","n_version":"751742","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/guardians-of-the-facility\/new-levels-and-some-issues","text":"Hi,\n\nI created 3 different \"biomes\" for my game, with 2 levels in each. The game is usually super easy, unless you get unlucky and an impossible creature spawns.\n\nThe AI works, but the creature generation is a bit lacking. It often spawns creatures that are basically just blobs that cannot be moved at a reasonable pace, no matter how good the AI. The generator also doesn't really get more difficult as levels progress, despite increasing the probabilities of a larger generation for each \"biome\". Not sure why yet.\n\nWell, I have 10 more hours to get it to work or upload the failed attempt!\n\nImage of the final biome:\n\n![ld48_screenshot4.png](\/\/\/raw\/df8\/e\/z\/3d86e.png)","title":"New levels and some issues","wayback_source":[]}