{"author_link":"\/users\/kirbloid","author_name":"Kirbloid","author_uid":"kirbloid","comments":[],"epoch":1619457450,"event":"LD48","format":"md","ldjam_node_id":251159,"likes":4,"metadata":{"p_key":"155378","p_author":"Kirbloid","p_authorkey":"1143900","p_urlkey":"375189","p_title":"Reflecting on this and future Compo jams","p_cat":"LDJam ","p_event":"LD48","p_time":"1619457450","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1143900","us_name":"Kirbloid","us_username":"kirbloid","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":4,"author":143900,"body":"First off, I'm very excited about how my compo entry came together this year: https:\/\/ldjam.com\/events\/ludum-dare\/48\/memory-dive\n\nI find as I do these game jams more and more, I have a better idea of the types of games I want to make and do music for. More narrative stuff, maybe with some gameplay to break up the narrative. I think after this compo where 90% of its setup was story and narrative systems over the small gameplay portion, it's SO easy to get tunnel vision and think \"for this to be a game I have to make it X or y!\"\n\nI saw they might be changing how the compo or game jam works? I hope the changes still keep the idea of doing a project by myself exciting, in such a short amount of time. If anything, I'd enjoy the compo if it was 3 days instead, more time to take breaks and polish things.\n\n![LD48Title.PNG](\/\/\/raw\/c12\/32\/z\/3db6f.png)","comments":0,"created":"2021-04-26T17:13:10Z","files":[],"files-timestamp":0,"id":251159,"love":4,"love-timestamp":"2021-04-26T18:34:02Z","meta":[],"modified":"2021-04-26T18:34:02Z","name":"Reflecting on this and future Compo jams","node-timestamp":"2021-04-26T17:17:30Z","parent":241709,"parents":[1,5,9,233335,241709],"path":"\/events\/ludum-dare\/48\/memory-dive\/reflecting-on-this-and-future-compo-jams","published":"2021-04-26T17:17:30Z","scope":"public","slug":"reflecting-on-this-and-future-compo-jams","subsubtype":"","subtype":"","type":"post","version":753070},"node_metadata":{"n_key":"251159","n_urlkey":"375189","n_parent":"241709","n_path":"\/events\/ludum-dare\/48\/memory-dive\/reflecting-on-this-and-future-compo-jams","n_slug":"reflecting-on-this-and-future-co","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"143900","n_created":"1619457190","n_modified":"1619462042","n_version":"753070","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/memory-dive\/reflecting-on-this-and-future-compo-jams","text":"First off, I'm very excited about how my compo entry came together this year: https:\/\/ldjam.com\/events\/ludum-dare\/48\/memory-dive\n\nI find as I do these game jams more and more, I have a better idea of the types of games I want to make and do music for. More narrative stuff, maybe with some gameplay to break up the narrative. I think after this compo where 90% of its setup was story and narrative systems over the small gameplay portion, it's SO easy to get tunnel vision and think \"for this to be a game I have to make it X or y!\"\n\nI saw they might be changing how the compo or game jam works? I hope the changes still keep the idea of doing a project by myself exciting, in such a short amount of time. If anything, I'd enjoy the compo if it was 3 days instead, more time to take breaks and polish things.\n\n![LD48Title.PNG](\/\/\/raw\/c12\/32\/z\/3db6f.png)","title":"Reflecting on this and future Compo jams","wayback_source":[]}