Maybe my game's too confusing
People in my game's comments have indicated they're terribly confused and don't know how to play. I meant for Morse Caverns to be a bit of a puzzle, where learn the rules by playing it, because I felt like it would fit with the theme. I'm starting to see that I might have overshot that a bit. Still, I think I want people to discover the mechanics on their own, because I know it'll feel rewarding to figure it out and then play for a high score. Maybe you can share your discoveries in the game's comments?
