Finally settled on an idea
We’re going to be making a platformer where you play a demon(shocking, I know) trying to get back from the earthly world to the underworld. You’ll have a short fly period that can be controlled and charged either by landing or with orbs in the air (Though platforming will play a bigger role than flying most likely).
You encounter innocent animals, people, etc around, and you have to kill them and steal their souls. You see these souls orbiting around you, and they act as both your main weapon against other demons (Who are trying to stop you from reentering the under world), and your health (When you get hurt one of your extra souls shatter, if you have none, you die).
That’s about it for the idea right now. Enjoy a small demonstration on what the games art style should look like though!
