{"author_link":"\/users\/sadsmile","author_name":"sadsmile","author_uid":"sadsmile","comments":[],"epoch":1619527951,"event":"LD48","format":"md","ldjam_node_id":253622,"likes":2,"metadata":{"p_key":"156191","p_author":"sadsmile","p_authorkey":"1014408","p_urlkey":"376437","p_title":"EXPLOVATION (and why tool-development matters)","p_cat":"LDJam ","p_event":"LD48","p_time":"1619527951","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1014408","us_name":"sadsmile","us_username":"sadsmile","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":6,"author":14408,"body":"Our ld48 jam entry is called \"Explovation\" (Explosion + Excavation + Exploration).\nIt's a platformer game about...well, explosions!\n\nThis year, we put a LOT more effort into polishing and providing content instead of having an overly ambitious scope like in the previous jams. \n\nBy spending the first 1 1\/2 days to properly plan out the project and building tools (e.g. a level editor) we where able to:\n- Handcraft over 15 unique level segments that feature some proc-gen as well!\n- Handcraft over 20 unique bomb explosion patterns!\n\nSo, from a dev. standpoint I'd call this jam a success.\nNow YOU need to help us to make it a jam success as well! \n\nGo and PLAY & RATE the game here: https:\/\/ldjam.com\/events\/ludum-dare\/48\/explovation!\n[Front-Image.png](\/\/\/raw\/848\/3\/z\/408eb.png)\n\nWe're also pretty active on here and play and rate games. So leave a comment with some feedback and chances are high that we'll check your game out as well :D","comments":0,"created":"2021-04-27T12:42:43Z","files":[],"files-timestamp":0,"id":253622,"love":2,"love-timestamp":"2021-04-27T12:58:42Z","meta":[],"modified":"2021-04-27T12:58:42Z","name":"EXPLOVATION (and why tool-development matters)","node-timestamp":"2021-04-27T12:53:29Z","parent":241929,"parents":[1,5,9,233335,241929],"path":"\/events\/ludum-dare\/48\/explovation\/explovation-and-why-tool-development-matters","published":"2021-04-27T12:52:31Z","scope":"public","slug":"explovation-and-why-tool-development-matters","subsubtype":"","subtype":"","type":"post","version":774437},"node_metadata":{"n_key":"253622","n_urlkey":"376437","n_parent":"241929","n_path":"\/events\/ludum-dare\/48\/explovation\/explovation-and-why-tool-development-matters","n_slug":"explovation-and-why-tool-develop","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"14408","n_created":"1619527363","n_modified":"1619528322","n_version":"774437","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/explovation\/explovation-and-why-tool-development-matters","text":"Our ld48 jam entry is called \"Explovation\" (Explosion + Excavation + Exploration).\nIt's a platformer game about...well, explosions!\n\nThis year, we put a LOT more effort into polishing and providing content instead of having an overly ambitious scope like in the previous jams. \n\nBy spending the first 1 1\/2 days to properly plan out the project and building tools (e.g. a level editor) we where able to:\n- Handcraft over 15 unique level segments that feature some proc-gen as well!\n- Handcraft over 20 unique bomb explosion patterns!\n\nSo, from a dev. standpoint I'd call this jam a success.\nNow YOU need to help us to make it a jam success as well! \n\nGo and PLAY & RATE the game here: https:\/\/ldjam.com\/events\/ludum-dare\/48\/explovation!\n[Front-Image.png](\/\/\/raw\/848\/3\/z\/408eb.png)\n\nWe're also pretty active on here and play and rate games. So leave a comment with some feedback and chances are high that we'll check your game out as well :D","title":"EXPLOVATION (and why tool-development matters)","wayback_source":[]}