{"author_link":"\/users\/mmisspelling","author_name":"mmisspelling","author_uid":"mmisspelling","comments":[],"epoch":1619532583,"event":"LD48","format":"md","ldjam_node_id":253695,"likes":2,"metadata":{"p_key":"156226","p_author":"mmisspelling","p_authorkey":"1238130","p_urlkey":"376472","p_title":"The Aftermath","p_cat":"LDJam ","p_event":"LD48","p_time":"1619532583","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1238130","us_name":"mmisspelling","us_username":"mmisspelling","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":3,"author":238130,"body":"![start updated.png](\/\/\/raw\/232\/a3\/z\/40a04.png)\n\nSO overall here's a bunch of things I've learnt after this first LD:\n* Keep the workplace clean and organized! Near the end I ended up having so much stuff in so many different folders that it was making me anxious. Keep the sprites, music, code, scenes all in specific places. I am a messy person usually, but here it's important for real.\n* Animations are much more difficult to do than I thought. They take a looot of time and it's hard to make them look natural. I just did the movement of my character but I wanted to animate everything. Also maybe photoshop is not the best of programs for this, I'll try something made specifically for pixel art in the future.\n* I should comment my own code to always know what I'm doing. The code should always be clear and smart.\n* Strive for a complete game. I am happy with what I did because it's finished and even if it's short it follows a logic. \n\nI am really enjoying playing the games that other people have made. If you want to check out mine, here's a link! I'd really appreciate it! https:\/\/ldjam.com\/events\/ludum-dare\/48\/marianas-trench","comments":0,"created":"2021-04-27T13:53:56Z","files":[],"files-timestamp":0,"id":253695,"love":2,"love-timestamp":"2021-04-27T14:13:02Z","meta":[],"modified":"2021-04-27T14:13:02Z","name":"The Aftermath","node-timestamp":"2021-04-27T14:09:43Z","parent":244459,"parents":[1,5,9,233335,244459],"path":"\/events\/ludum-dare\/48\/marianas-trench\/the-aftermath","published":"2021-04-27T14:09:43Z","scope":"public","slug":"the-aftermath","subsubtype":"","subtype":"","type":"post","version":774936},"node_metadata":{"n_key":"253695","n_urlkey":"376472","n_parent":"244459","n_path":"\/events\/ludum-dare\/48\/marianas-trench\/the-aftermath","n_slug":"the-aftermath","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"238130","n_created":"1619531636","n_modified":"1619532782","n_version":"774936","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/marianas-trench\/the-aftermath","text":"![start updated.png](\/\/\/raw\/232\/a3\/z\/40a04.png)\n\nSO overall here's a bunch of things I've learnt after this first LD:\n* Keep the workplace clean and organized! Near the end I ended up having so much stuff in so many different folders that it was making me anxious. Keep the sprites, music, code, scenes all in specific places. I am a messy person usually, but here it's important for real.\n* Animations are much more difficult to do than I thought. They take a looot of time and it's hard to make them look natural. I just did the movement of my character but I wanted to animate everything. Also maybe photoshop is not the best of programs for this, I'll try something made specifically for pixel art in the future.\n* I should comment my own code to always know what I'm doing. The code should always be clear and smart.\n* Strive for a complete game. I am happy with what I did because it's finished and even if it's short it follows a logic. \n\nI am really enjoying playing the games that other people have made. If you want to check out mine, here's a link! I'd really appreciate it! https:\/\/ldjam.com\/events\/ludum-dare\/48\/marianas-trench","title":"The Aftermath","wayback_source":[]}