{"author_link":"\/users\/cheeks","author_name":"Cheeks","author_uid":"cheeks","comments":[],"epoch":1619556592,"event":"LD48","format":"md","ldjam_node_id":254129,"likes":3,"metadata":{"p_key":"156418","p_author":"Cheeks","p_authorkey":"1236256","p_urlkey":"376665","p_title":"A little behind the scenes","p_cat":"LDJam ","p_event":"LD48","p_time":"1619556592","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1236256","us_name":"LDJam user 236256","us_username":"236256","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":1,"author":236256,"body":"So here is your main character, Mr. Gun, in all his rendered glory. \n![gunrender.png](\/\/\/raw\/0ea\/93\/z\/40ec0.png)\n\nHere's how messy some parts look in wireframe, from boolean-ing out the barrel \n![gun3.png](\/\/\/raw\/0ea\/93\/z\/40ec8.png)\n\n\nTo animate the slide I parented everything to an empty that can be slid back and forth\n![gun1.png](\/\/\/raw\/0ea\/93\/z\/40ecb.png) ![gun2.png](\/\/\/raw\/0ea\/93\/z\/40ecd.png)\n\n\nFirst time making a gun in blender and there are plenty of ways I could have made this nicer in the future. Anyway, don't forget to check out our game and see the rest of my modeling!\nhttps:\/\/ldjam.com\/events\/ludum-dare\/48\/the-depths-of-science\n","comments":0,"created":"2021-04-27T20:39:43Z","files":[],"files-timestamp":0,"id":254129,"love":3,"love-timestamp":"2021-04-27T21:00:09Z","meta":[],"modified":"2021-04-27T21:00:09Z","name":"A little behind the scenes","node-timestamp":"2021-04-27T20:49:52Z","parent":235867,"parents":[1,5,9,233335,235867],"path":"\/events\/ludum-dare\/48\/the-depths-of-science\/a-little-behind-the-scenes","published":"2021-04-27T20:49:52Z","scope":"public","slug":"a-little-behind-the-scenes","subsubtype":"","subtype":"","type":"post","version":777356},"node_metadata":{"n_key":"254129","n_urlkey":"376665","n_parent":"235867","n_path":"\/events\/ludum-dare\/48\/the-depths-of-science\/a-little-behind-the-scenes","n_slug":"a-little-behind-the-scenes","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"236256","n_created":"1619555983","n_modified":"1619557209","n_version":"777356","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/the-depths-of-science\/a-little-behind-the-scenes","text":"So here is your main character, Mr. Gun, in all his rendered glory. \n![gunrender.png](\/\/\/raw\/0ea\/93\/z\/40ec0.png)\n\nHere's how messy some parts look in wireframe, from boolean-ing out the barrel \n![gun3.png](\/\/\/raw\/0ea\/93\/z\/40ec8.png)\n\n\nTo animate the slide I parented everything to an empty that can be slid back and forth\n![gun1.png](\/\/\/raw\/0ea\/93\/z\/40ecb.png) ![gun2.png](\/\/\/raw\/0ea\/93\/z\/40ecd.png)\n\n\nFirst time making a gun in blender and there are plenty of ways I could have made this nicer in the future. Anyway, don't forget to check out our game and see the rest of my modeling!\nhttps:\/\/ldjam.com\/events\/ludum-dare\/48\/the-depths-of-science\n","title":"A little behind the scenes","wayback_source":[]}