Tuesday Bugfix Changelog

I uploaded a set of bugfixes yesterday and forgot to upload a changelog so, here it is...
- Main menu no longer captures the mouse when exiting the game
- Background fade-in no longer transparent enough to see the main menu on launch
- WebGL mouse warning added
- Ending room geometry fixed to prevent falling through the floor or seeing the skybox
- Ending screen image now scales properly
- Bottom floor disabled by default to increase framerate
- Improved occlusion culling
- Lantern light no longer disappears when on terrain slopes
- Missing sounds for jumping and landing added
- Player arm and lantern no longer clips into level geometry
- Goblin skeletons no longer fall through floors
- Main menu music updated (Pre-mix version was accidentally included)
- Player object is no longer set to not delete on loading a new scene
Thanks for playing!
