Tuesday Bugfix Changelog

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I uploaded a set of bugfixes yesterday and forgot to upload a changelog so, here it is...

  • Main menu no longer captures the mouse when exiting the game
  • Background fade-in no longer transparent enough to see the main menu on launch
  • WebGL mouse warning added
  • Ending room geometry fixed to prevent falling through the floor or seeing the skybox
  • Ending screen image now scales properly
  • Bottom floor disabled by default to increase framerate
  • Improved occlusion culling
  • Lantern light no longer disappears when on terrain slopes
  • Missing sounds for jumping and landing added
  • Player arm and lantern no longer clips into level geometry
  • Goblin skeletons no longer fall through floors
  • Main menu music updated (Pre-mix version was accidentally included)
  • Player object is no longer set to not delete on loading a new scene

Thanks for playing!

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