Unity WebGL is broken?!? Anyone else using URP?
I spent the last 6 hours of the compo frantically trying to figure out how to get a WebGL build to work. When using URP the build doesn't work on ANY hosting platform EXCEPT for GitHub, and ONLY if compression is turned off. Did anyone else have any luck figuring out how to host on Itch.io or Simmer.io with a URP project?
Thankfully it's playable on Github. I'm pretty happy with it despite spending so much time troubleshooting this issue.
https://ldjam.com/events/ludum-dare/48/space-dwarf-alchemist-go


