{"author_link":"\/users\/thomasward","author_name":"thomasward","author_uid":"thomasward","comments":[],"epoch":1619622889,"event":"LD48","format":"md","ldjam_node_id":254621,"likes":9,"metadata":{"p_key":"156679","p_author":"thomasward","p_authorkey":"1062112","p_urlkey":"376926","p_title":"How to capitalize on experience from LD Jam?","p_cat":"LDJam ","p_event":"LD48","p_time":"1619622889","p_likes":"9","p_comments":"0","p_status":"WAYBACK","us_key":"1062112","us_name":"thomasward","us_username":"thomasward","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":2,"author":62112,"body":"if you're reading this, most likely you have managed to make and publish a game for this jam edition. Contgratulations! So did we. Out game is called [Deep Space: Beyond](https:\/\/ldjam.com\/events\/ludum-dare\/48\/$246244) and we highly encourage you to try it! This entry will be about something else though. I will talk about a few simple things you NEED to do as a team (or solo creator) in order to fully utilize experience gained while working on a game!\n\n![SUSSSSSS.gif](\/\/\/raw\/0a2\/f\/z\/41433.gif)\n\nGet over feedback and think about how you could have done it better using the given time.\n\nThe significance of the feedback is quite obvious... But you shouldn't just get over it. While reading it, think about what went wrong AND how you could have done it better WHILE still working under the time pressure. Creating and fixing a game now, with no time limit, is very simple... But the thing is that you can get more and more! Search for easy solutions that can be implemented fast... This will profit you in your next game jam!\n\nDon't ignore hate\n\nWhile most haters don't really know why they hate your game (they just really didn't like this), there always is a reason WHY they hated it. Think about what might have gone wrong. Maybe the problem is with the core of the game - you created something really niche, that will be liked only by handful of the players on the first place? Think about the reasons behind hate, but don't let yourself getting upset because of it. You did something amazing and you should be proud of it!\n\nBe sure to check out our game [Deep Space: Beyond](https:\/\/ldjam.com\/events\/ludum-dare\/48\/$246244). It's a fun SF horror story which is basically a walking sim - no combat, just exploring and getting into the mood!","comments":1,"comments-timestamp":"2021-04-28T15:37:02Z","created":"2021-04-28T15:05:58Z","files":[],"files-timestamp":0,"id":254621,"love":9,"love-timestamp":"2021-04-29T00:38:14Z","meta":[],"modified":"2021-04-29T00:38:14Z","name":"How to capitalize on experience from LD Jam?","node-timestamp":"2021-04-28T15:45:13Z","parent":246244,"parents":[1,5,9,233335,246244],"path":"\/events\/ludum-dare\/48\/deep-space-beyond\/how-to-capitalize-on-experience-from-ld-jam","published":"2021-04-28T15:14:49Z","scope":"public","slug":"how-to-capitalize-on-experience-from-ld-jam","subsubtype":"","subtype":"","type":"post","version":780290},"node_metadata":{"n_key":"254621","n_urlkey":"376926","n_parent":"246244","n_path":"\/events\/ludum-dare\/48\/deep-space-beyond\/how-to-capitalize-on-experience-from-ld-jam","n_slug":"how-to-capitalize-on-experience-","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"62112","n_created":"1619622358","n_modified":"1619656694","n_version":"780290","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/deep-space-beyond\/how-to-capitalize-on-experience-from-ld-jam","text":"if you're reading this, most likely you have managed to make and publish a game for this jam edition. Contgratulations! So did we. Out game is called [Deep Space: Beyond](https:\/\/ldjam.com\/events\/ludum-dare\/48\/$246244) and we highly encourage you to try it! This entry will be about something else though. I will talk about a few simple things you NEED to do as a team (or solo creator) in order to fully utilize experience gained while working on a game!\n\n![SUSSSSSS.gif](\/\/\/raw\/0a2\/f\/z\/41433.gif)\n\nGet over feedback and think about how you could have done it better using the given time.\n\nThe significance of the feedback is quite obvious... But you shouldn't just get over it. While reading it, think about what went wrong AND how you could have done it better WHILE still working under the time pressure. Creating and fixing a game now, with no time limit, is very simple... But the thing is that you can get more and more! Search for easy solutions that can be implemented fast... This will profit you in your next game jam!\n\nDon't ignore hate\n\nWhile most haters don't really know why they hate your game (they just really didn't like this), there always is a reason WHY they hated it. Think about what might have gone wrong. Maybe the problem is with the core of the game - you created something really niche, that will be liked only by handful of the players on the first place? Think about the reasons behind hate, but don't let yourself getting upset because of it. You did something amazing and you should be proud of it!\n\nBe sure to check out our game [Deep Space: Beyond](https:\/\/ldjam.com\/events\/ludum-dare\/48\/$246244). It's a fun SF horror story which is basically a walking sim - no combat, just exploring and getting into the mood!","title":"How to capitalize on experience from LD Jam?","wayback_source":[]}