Not a narrative game again!
Explore the depths of a deep ice cave system and discover the fate of "The Icarus". And on the way you might even encounter some fishes!

The last game jams I participated in on my own I always told myself: "I do not want to make a narrative game!" And in the end, it almost always was. This jam started just the same and look where we are now. A game which mechanics are good on its own, but carried by atmosphere and the narration.
I am very happy with how the gameplay turned out, and as far as I can tell from the games I rated and gave feedback on so far my game is relatively unique. I am especially proud of how the visuals and the sound came together, but in the end without the great texts my partner wrote for "The Icarus" the game would miss something.
If you want to find out yourself what happened to "The Icarus" in the mysterious cave system under Greenland, try it out here!
Or check out the page here.
