{"author_link":"\/users\/lucky-trident","author_name":"Lucky-Trident","author_uid":"lucky-trident","comments":[],"epoch":1619961071,"event":"LD48","format":"md","ldjam_node_id":255081,"likes":1,"metadata":{"p_key":"156976","p_author":"Lucky-Trident","p_authorkey":"1251068","p_urlkey":"377223","p_title":"Learning how to pixel art thanks to LD48","p_cat":"LDJam ","p_event":"LD48","p_time":"1619961071","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1251068","us_name":"Lucky-Trident","us_username":"lucky-trident","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":1,"author":251068,"body":"I learnt so much working on Defiled Reflection. It was my first gamejam project and my first time animating in pixel art.\n\nWe spend a lot of time on ennemies sprites to make them look as crisp as possible within the given time. \nHere is the wall ghost, one of the most annoying obstacles in the game as it covers 2 tiles and has an annoying rythm.\n\n![Obstacle-Wall-Ghost.gif](\/\/\/raw\/cb4\/d3\/z\/4192d.gif)\n\nGo face the wall ghost and more in Defiled Reflection:\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/48\/defiled-reflection","comments":2,"comments-timestamp":"2021-05-02T23:44:20Z","created":"2021-04-29T14:03:33Z","files":[],"files-timestamp":0,"id":255081,"love":1,"love-timestamp":"2021-05-02T14:15:46Z","meta":[],"modified":"2021-05-02T23:44:20Z","name":"Learning how to pixel art thanks to LD48","node-timestamp":"2021-05-02T13:11:11Z","parent":250466,"parents":[1,5,9,233335,250466],"path":"\/events\/ludum-dare\/48\/defiled-reflection\/learning-how-to-pixel-art-thanks-to-ld48","published":"2021-05-02T13:11:11Z","scope":"public","slug":"learning-how-to-pixel-art-thanks-to-ld48","subsubtype":"","subtype":"","type":"post","version":786503},"node_metadata":{"n_key":"255081","n_urlkey":"377223","n_parent":"250466","n_path":"\/events\/ludum-dare\/48\/defiled-reflection\/learning-how-to-pixel-art-thanks-to-ld48","n_slug":"learning-how-to-pixel-art-thanks","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"251068","n_created":"1619705013","n_modified":"1619999060","n_version":"786503","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/defiled-reflection\/learning-how-to-pixel-art-thanks-to-ld48","text":"I learnt so much working on Defiled Reflection. It was my first gamejam project and my first time animating in pixel art.\n\nWe spend a lot of time on ennemies sprites to make them look as crisp as possible within the given time. \nHere is the wall ghost, one of the most annoying obstacles in the game as it covers 2 tiles and has an annoying rythm.\n\n![Obstacle-Wall-Ghost.gif](\/\/\/raw\/cb4\/d3\/z\/4192d.gif)\n\nGo face the wall ghost and more in Defiled Reflection:\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/48\/defiled-reflection","title":"Learning how to pixel art thanks to LD48","wayback_source":[]}