{"author_link":"\/users\/crazyrems","author_name":"crazyrems","author_uid":"crazyrems","comments":[],"epoch":1619730446,"event":"LD48","format":"md","ldjam_node_id":255230,"likes":1,"metadata":{"p_key":"157073","p_author":"crazyrems","p_authorkey":"1001975","p_urlkey":"377320","p_title":"Feelings not yet: Post Compo version","p_cat":"LDJam ","p_event":"LD48","p_time":"1619730446","p_likes":"1","p_comments":"0","p_status":"WAYBACK","us_key":"1001975","us_name":"crazyrems","us_username":"crazyrems","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":1,"author":1975,"body":"I have been releasing a **post-compo version** of my LD game.\n\nIt features lots of visual and audio improvements while maintaining the initial scope of the game.\n\nIn case you want to play the compo version, you can still download the old standalone versions.\n\nHere is a list of all the improvements and fixes:\n\n- Better, more readable font,\n- All the old sounds have been replaced, new ones added for better feedback and immersion,\n- Camera movements,\n- Added post-effects that were implemented but not used yet,\n- Improve sprite shader to add character shadows,\n- Better launch screen.\n\nYou can find the last version of the game on [the itch page](https:\/\/ldjam.com\/events\/ludum-dare\/48\/feelings-not-yet)\n\n![Feelings not yet cover.jpg](\/\/\/raw\/7b7\/z\/41a8e.jpg)","comments":0,"created":"2021-04-29T21:03:08Z","files":[],"files-timestamp":0,"id":255230,"love":1,"love-timestamp":"2021-04-29T21:39:40Z","meta":[],"modified":"2021-04-29T21:39:40Z","name":"Feelings not yet: Post Compo version","node-timestamp":"2021-04-29T21:07:26Z","parent":246809,"parents":[1,5,9,233335,246809],"path":"\/events\/ludum-dare\/48\/feelings-not-yet\/feelings-not-yet-post-compo-version","published":"2021-04-29T21:07:26Z","scope":"public","slug":"feelings-not-yet-post-compo-version","subsubtype":"","subtype":"","type":"post","version":783502},"node_metadata":{"n_key":"255230","n_urlkey":"377320","n_parent":"246809","n_path":"\/events\/ludum-dare\/48\/feelings-not-yet\/feelings-not-yet-post-compo-version","n_slug":"feelings-not-yet-post-compo-vers","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"1975","n_created":"1619730188","n_modified":"1619732380","n_version":"783502","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/feelings-not-yet\/feelings-not-yet-post-compo-version","text":"I have been releasing a **post-compo version** of my LD game.\n\nIt features lots of visual and audio improvements while maintaining the initial scope of the game.\n\nIn case you want to play the compo version, you can still download the old standalone versions.\n\nHere is a list of all the improvements and fixes:\n\n- Better, more readable font,\n- All the old sounds have been replaced, new ones added for better feedback and immersion,\n- Camera movements,\n- Added post-effects that were implemented but not used yet,\n- Improve sprite shader to add character shadows,\n- Better launch screen.\n\nYou can find the last version of the game on [the itch page](https:\/\/ldjam.com\/events\/ludum-dare\/48\/feelings-not-yet)\n\n![Feelings not yet cover.jpg](\/\/\/raw\/7b7\/z\/41a8e.jpg)","title":"Feelings not yet: Post Compo version","wayback_source":[]}