{"author_link":"\/users\/huitre","author_name":"Huitre","author_uid":"huitre","comments":[],"epoch":1620019565,"event":"LD48","format":"md","ldjam_node_id":255992,"likes":3,"metadata":{"p_key":"157549","p_author":"Huitre","p_authorkey":"1003663","p_urlkey":"377796","p_title":"Post-Jam version!","p_cat":"LDJam ","p_event":"LD48","p_time":"1620019565","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1003663","us_name":"Huitre","us_username":"huitre","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":2,"author":3663,"body":"Ahoy! In case you tried our little narrative experience already, you may have found it a bit hard to understand... well, we got the memo, and made some much needed Quality of Life improvements in a Post-Jam version, available on the itch.io page!\n\nWhile I'm at it, here's a mini making-of. Here's the first 'photograph' in the game: the sketch I did, @[colonel_mangue](https:\/\/ldjam.com\/users\/colonel-mangue)'s lovely colour pass, and the multi plane set-up in Unity!\n\n![Photo01_WIP.png](\/\/\/raw\/f4e\/z\/42124.png)\n\nCheck out [the game](https:\/\/ldjam.com\/events\/ludum-dare\/48\/photographic-memory) to see how it looks in the end :D !","comments":0,"created":"2021-05-03T05:13:42Z","files":[],"files-timestamp":0,"id":255992,"love":3,"love-timestamp":"2021-05-03T07:13:01Z","meta":[],"modified":"2021-05-03T07:13:01Z","name":"Post-Jam version!","node-timestamp":"2021-05-03T05:26:05Z","parent":241153,"parents":[1,5,9,233335,241153],"path":"\/events\/ludum-dare\/48\/photographic-memory\/post-jam-version","published":"2021-05-03T05:26:05Z","scope":"public","slug":"post-jam-version","subsubtype":"","subtype":"","type":"post","version":787124},"node_metadata":{"n_key":"255992","n_urlkey":"377796","n_parent":"241153","n_path":"\/events\/ludum-dare\/48\/photographic-memory\/post-jam-version","n_slug":"post-jam-version","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"3663","n_created":"1620018822","n_modified":"1620025981","n_version":"787124","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/photographic-memory\/post-jam-version","text":"Ahoy! In case you tried our little narrative experience already, you may have found it a bit hard to understand... well, we got the memo, and made some much needed Quality of Life improvements in a Post-Jam version, available on the itch.io page!\n\nWhile I'm at it, here's a mini making-of. Here's the first 'photograph' in the game: the sketch I did, @[colonel_mangue](https:\/\/ldjam.com\/users\/colonel-mangue)'s lovely colour pass, and the multi plane set-up in Unity!\n\n![Photo01_WIP.png](\/\/\/raw\/f4e\/z\/42124.png)\n\nCheck out [the game](https:\/\/ldjam.com\/events\/ludum-dare\/48\/photographic-memory) to see how it looks in the end :D !","title":"Post-Jam version!","wayback_source":[]}