{"author_link":"\/users\/ardorugus","author_name":"ardorugus","author_uid":"ardorugus","comments":[],"epoch":1620250700,"event":"LD48","format":"md","ldjam_node_id":256268,"likes":3,"metadata":{"p_key":"157711","p_author":"ardorugus","p_authorkey":"1058432","p_urlkey":"377958","p_title":"Do fishes dream of flying to being children? [ardskape_devkitchen_log_2]","p_cat":"LDJam ","p_event":"LD48","p_time":"1620250700","p_likes":"3","p_comments":"0","p_status":"WAYBACK","us_key":"1058432","us_name":"ardorugus","us_username":"ardorugus","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":4,"author":58432,"body":"\u201cHow many are you, then,\u201d said I,\n\n\u201cIf they two are in heaven?\u201d\n\nQuick was the little Maid\u2019s reply,\n\n\u201cO Master! we are seven.\u201d\n\n____\n\nWilliam Wordsworth\n\n![ardskape_1.jpg](\/\/\/raw\/044\/e\/z\/42326.jpg)\n\nARDSKAPE here.\n\nTwo artists with Photoshop, Krita, Sonar, Korg\/Akai, Unity, paints mixed with coffee. \n\nOur first JAM as a newly wed team. No preps, just a total dive in.\n\nWe\u2019re to reveal the beyond of whatever our entry, the 7 DEEPS game, became or pretends to be.\n\nGet through these loops, click deeply, be our Player.\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/48\/7-deeps\n\n![FlyingFishFinalCityScreen.png](\/\/\/raw\/044\/e\/z\/42327.png)\n\nDay_2. The night enveloped our minds.\n\nShe was sleeping, while I effed with Unity.\n\nNot a rookie here, however only good at visual programming and some simple coding, if it\u2019s comprehensible. Back in the days poked with Basic, Pascal (at school, mostly), so there\u2019s logic underneath this cone of bones. However always was more of a narrator, got into writing a lot, music including, never thought of becoming an actual programmer; back in student\u2019s years (in marketing) regretted not being an archaeologist.\n\nThe point is, I\u2019m quite good with technical stuff and computers, but think outside the box, especially when it comes to handling some stuff with lots of knobs and variables. Music production (all those EQ\u2019s, compressors, numerous analog wires, real and VST\u2019s) made me very patient and goal-oriented, eager to get deep into the details, timbres, microsound.\n\nIt\u2019s okay, if I\u2019m sitting for hours creating a single unique sample just because I\u2019m certain - within this concept it should sound essentially like this.\n\nComposing and editing music for almost two decades, I\u2019ve grown to love minimalism and the idea of a perfect loop, which can be listened to without annoyance for quite a while. Right now I\u2019m more about microsound and lo-fi. Which is not the must, \u2018cause basically I compose in concord to the concept: process the mood, transform in tune.\n\n![ArdorugusView1.jpg](\/\/\/raw\/044\/e\/z\/42328.jpg)\n\nhttps:\/\/soundcloud.com\/ardorugus\/headshot-pre-meditated\n\nhttps:\/\/soundcloud.com\/ardorugus\/hyge-mortalyte\n\nhttps:\/\/soundcloud.com\/ardorugus\/polarized\n\nMe and my partner are artists of paint, vox and stories. Three new vocal songs are coming this month, by the way.\nBut I\u2019m digressing, sorry, dear Players (and those, whom I don\u2019t know personally, but already feel quite attached too, man, you here, aye, don\u2019t get too deep disturbed).\n\nBy the night the music and sfx were ready, so I opened Unity.\n\nHad no idea, what\u2019s that Fungus. Built a test scene, done some text. Then more, while reading the tutorials.\n\nWhat\u2019s cool about Ludum Dare (and some other jams) is that it lets you get involved instantly with no turning back (at least, if you\u2019re a trying perfectionist, like I am). You virtually sign up to mastering your skills, challenging ideas, disclosing some inner traits (or perks), confirming (or misplacing) individuality. It\u2019s a lottery of a kind where those who are eager to study and develop are always winners, despite the rating in the end.\n\nSome pre-prepare for a better quality, for a better promotion or investors\/publishers hunting.\n\nSome are already in A+ dev, but want to check their skills at something raw with fast brainstorming, mostly for some fun with ales and pizza.\n\nSome are testing the grounds, if they actually have it in them, almost risking their status and paychecks.\n\nSome, like us, ARDSKAPE, plunge in to rapidly increase their skills in softwares and resources and connect to the community, being on their way to becoming something to talk about later, but for now quite raw, yet ambitious, accordingly ready to get roughly slapped with \u201cwhat did I just play\u2026 effed\u2026 meh\u2026\u201d in their face.\n\nWe have ideas, tons. We can write (and there are many written) deep stories, novels - books. Voice acting - no problem (why didn\u2019t we use it in this jam, my bad, but then the concept didn\u2019t need it). \n\nWith all that in mind, when I started writing in Unity, I remembered that most players nowadays aren\u2019t reading anything at all. So, the piles of lore transformed into short phrases with no obvious logic (as it seems fresh-started). I didn\u2019t make the word count, though, like Homescapes (facepalm) or something.\n\nAnyway, the main draft was ready by morning. Scenes, text, some Malevich styled photoshopping.\n\nThe editing and lore reveal followed later this day. \n\nThere are 3 endings, all of them add to each other, making a whole picture. In the game, we\u2019re making based on this LD48 entry, many things are to change, each ending will describe a solid game experience. \n\nStill, I insist that 7 DEEPS here is a ready to play \u201cthink your own story\u201d game that gets in your head for a while, asking questions. At least, one of those questions is: \u201cWhat the F I just played\u2026\u201d \n\nAnd it\u2019s fine.\n\n![Fish1.2.png](\/\/\/raw\/044\/e\/z\/42329.png)\n\nDay_2. I wrote some ~~random~~ cryptic text, while she was working on the title coffee painting.\n\nNext, some lore.\n\n[it goes deeper]\n\nP.S.\n\nHere\u2019s a chiptune-based melody I made for some random jam, just to give you a hint on where the F these gamedev freaks (ARDSKAPE) are from.\n\n[varshavka_chiptune_listen_to](https:\/\/drive.google.com\/file\/d\/1YXui-m6s6KoFHg59-E1dNYv8dfjnIPJc\/view?usp=sharing)","comments":0,"created":"2021-05-05T21:21:15Z","files":[],"files-timestamp":0,"id":256268,"love":3,"love-timestamp":"2021-05-06T06:26:44Z","meta":[],"modified":"2021-05-06T06:26:44Z","name":"Do fishes dream of flying to being children? [ardskape_devkitchen_log_2]","node-timestamp":"2021-05-05T21:46:46Z","parent":233787,"parents":[1,5,9,233335,233787],"path":"\/events\/ludum-dare\/48\/7-deeps\/do-fishes-dream-of-flying-to-being-children-ardskape-devkitchen-log-2","published":"2021-05-05T21:38:20Z","scope":"public","slug":"do-fishes-dream-of-flying-to-being-children-ardskape-devkitchen-log-2","subsubtype":"","subtype":"","type":"post","version":788305},"node_metadata":{"n_key":"256268","n_urlkey":"377958","n_parent":"233787","n_path":"\/events\/ludum-dare\/48\/7-deeps\/do-fishes-dream-of-flying-to-being-children-ardskape-devkitchen-log-2","n_slug":"do-fishes-dream-of-flying-to-bei","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"58432","n_created":"1620249675","n_modified":"1620282404","n_version":"788305","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/7-deeps\/do-fishes-dream-of-flying-to-being-children-ardskape-devkitchen-log-2","text":"\u201cHow many are you, then,\u201d said I,\n\n\u201cIf they two are in heaven?\u201d\n\nQuick was the little Maid\u2019s reply,\n\n\u201cO Master! we are seven.\u201d\n\n____\n\nWilliam Wordsworth\n\n![ardskape_1.jpg](\/\/\/raw\/044\/e\/z\/42326.jpg)\n\nARDSKAPE here.\n\nTwo artists with Photoshop, Krita, Sonar, Korg\/Akai, Unity, paints mixed with coffee. \n\nOur first JAM as a newly wed team. No preps, just a total dive in.\n\nWe\u2019re to reveal the beyond of whatever our entry, the 7 DEEPS game, became or pretends to be.\n\nGet through these loops, click deeply, be our Player.\n\nhttps:\/\/ldjam.com\/events\/ludum-dare\/48\/7-deeps\n\n![FlyingFishFinalCityScreen.png](\/\/\/raw\/044\/e\/z\/42327.png)\n\nDay_2. The night enveloped our minds.\n\nShe was sleeping, while I effed with Unity.\n\nNot a rookie here, however only good at visual programming and some simple coding, if it\u2019s comprehensible. Back in the days poked with Basic, Pascal (at school, mostly), so there\u2019s logic underneath this cone of bones. However always was more of a narrator, got into writing a lot, music including, never thought of becoming an actual programmer; back in student\u2019s years (in marketing) regretted not being an archaeologist.\n\nThe point is, I\u2019m quite good with technical stuff and computers, but think outside the box, especially when it comes to handling some stuff with lots of knobs and variables. Music production (all those EQ\u2019s, compressors, numerous analog wires, real and VST\u2019s) made me very patient and goal-oriented, eager to get deep into the details, timbres, microsound.\n\nIt\u2019s okay, if I\u2019m sitting for hours creating a single unique sample just because I\u2019m certain - within this concept it should sound essentially like this.\n\nComposing and editing music for almost two decades, I\u2019ve grown to love minimalism and the idea of a perfect loop, which can be listened to without annoyance for quite a while. Right now I\u2019m more about microsound and lo-fi. Which is not the must, \u2018cause basically I compose in concord to the concept: process the mood, transform in tune.\n\n![ArdorugusView1.jpg](\/\/\/raw\/044\/e\/z\/42328.jpg)\n\nhttps:\/\/soundcloud.com\/ardorugus\/headshot-pre-meditated\n\nhttps:\/\/soundcloud.com\/ardorugus\/hyge-mortalyte\n\nhttps:\/\/soundcloud.com\/ardorugus\/polarized\n\nMe and my partner are artists of paint, vox and stories. Three new vocal songs are coming this month, by the way.\nBut I\u2019m digressing, sorry, dear Players (and those, whom I don\u2019t know personally, but already feel quite attached too, man, you here, aye, don\u2019t get too deep disturbed).\n\nBy the night the music and sfx were ready, so I opened Unity.\n\nHad no idea, what\u2019s that Fungus. Built a test scene, done some text. Then more, while reading the tutorials.\n\nWhat\u2019s cool about Ludum Dare (and some other jams) is that it lets you get involved instantly with no turning back (at least, if you\u2019re a trying perfectionist, like I am). You virtually sign up to mastering your skills, challenging ideas, disclosing some inner traits (or perks), confirming (or misplacing) individuality. It\u2019s a lottery of a kind where those who are eager to study and develop are always winners, despite the rating in the end.\n\nSome pre-prepare for a better quality, for a better promotion or investors\/publishers hunting.\n\nSome are already in A+ dev, but want to check their skills at something raw with fast brainstorming, mostly for some fun with ales and pizza.\n\nSome are testing the grounds, if they actually have it in them, almost risking their status and paychecks.\n\nSome, like us, ARDSKAPE, plunge in to rapidly increase their skills in softwares and resources and connect to the community, being on their way to becoming something to talk about later, but for now quite raw, yet ambitious, accordingly ready to get roughly slapped with \u201cwhat did I just play\u2026 effed\u2026 meh\u2026\u201d in their face.\n\nWe have ideas, tons. We can write (and there are many written) deep stories, novels - books. Voice acting - no problem (why didn\u2019t we use it in this jam, my bad, but then the concept didn\u2019t need it). \n\nWith all that in mind, when I started writing in Unity, I remembered that most players nowadays aren\u2019t reading anything at all. So, the piles of lore transformed into short phrases with no obvious logic (as it seems fresh-started). I didn\u2019t make the word count, though, like Homescapes (facepalm) or something.\n\nAnyway, the main draft was ready by morning. Scenes, text, some Malevich styled photoshopping.\n\nThe editing and lore reveal followed later this day. \n\nThere are 3 endings, all of them add to each other, making a whole picture. In the game, we\u2019re making based on this LD48 entry, many things are to change, each ending will describe a solid game experience. \n\nStill, I insist that 7 DEEPS here is a ready to play \u201cthink your own story\u201d game that gets in your head for a while, asking questions. At least, one of those questions is: \u201cWhat the F I just played\u2026\u201d \n\nAnd it\u2019s fine.\n\n![Fish1.2.png](\/\/\/raw\/044\/e\/z\/42329.png)\n\nDay_2. I wrote some ~~random~~ cryptic text, while she was working on the title coffee painting.\n\nNext, some lore.\n\n[it goes deeper]\n\nP.S.\n\nHere\u2019s a chiptune-based melody I made for some random jam, just to give you a hint on where the F these gamedev freaks (ARDSKAPE) are from.\n\n[varshavka_chiptune_listen_to](https:\/\/drive.google.com\/file\/d\/1YXui-m6s6KoFHg59-E1dNYv8dfjnIPJc\/view?usp=sharing)","title":"Do fishes dream of flying to being children? [ardskape_devkitchen_log_2]","wayback_source":[]}