{"author_link":"\/users\/andidebob","author_name":"AndideBob","author_uid":"andidebob","comments":[],"epoch":1620499278,"event":"LD48","format":"md","ldjam_node_id":256476,"likes":4,"metadata":{"p_key":"157828","p_author":"AndideBob","p_authorkey":"1036785","p_urlkey":"378075","p_title":"Descendants Post Jam Update","p_cat":"LDJam ","p_event":"LD48","p_time":"1620499278","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1036785","us_name":"AndideBob","us_username":"andidebob","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":9,"author":36785,"body":"![3c6d6.png.480x384.fit.jpg](\/\/\/raw\/1bf\/8\/z\/424b6.jpg)\nAnd here it is. We have gotten a lot of positive feedback for descendants so far, but there were some things people complained about. So we sat down and fixed them for a post jam update. Here's what's new:\n\n- Fixed Wall-Collisions while jumping\n- Re-mapped Controls for Action and Jumping\n- Enabled Character switching in both directions\n- Added an extra checkpoint before the final battle\n- Added UI to show which character is currently selected\n\nIf you haven't tried out the game yet and you think you might enjoy a short atmospheric platformer, then you might enjoy it:\nhttps:\/\/ldjam.com\/events\/ludum-dare\/48\/descendants","comments":0,"created":"2021-05-08T18:39:24Z","files":[],"files-timestamp":0,"id":256476,"love":4,"love-timestamp":"2021-05-10T16:14:37Z","meta":[],"modified":"2021-05-10T16:14:37Z","name":"Descendants Post Jam Update","node-timestamp":"2021-05-08T18:42:52Z","parent":243807,"parents":[1,5,9,233335,243807],"path":"\/events\/ludum-dare\/48\/descendants\/descendants-post-jam-update","published":"2021-05-08T18:41:18Z","scope":"public","slug":"descendants-post-jam-update","subsubtype":"","subtype":"","type":"post","version":789144},"node_metadata":{"n_key":"256476","n_urlkey":"378075","n_parent":"243807","n_path":"\/events\/ludum-dare\/48\/descendants\/descendants-post-jam-update","n_slug":"descendants-post-jam-update","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"36785","n_created":"1620499164","n_modified":"1620663277","n_version":"789144","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/descendants\/descendants-post-jam-update","text":"![3c6d6.png.480x384.fit.jpg](\/\/\/raw\/1bf\/8\/z\/424b6.jpg)\nAnd here it is. We have gotten a lot of positive feedback for descendants so far, but there were some things people complained about. So we sat down and fixed them for a post jam update. Here's what's new:\n\n- Fixed Wall-Collisions while jumping\n- Re-mapped Controls for Action and Jumping\n- Enabled Character switching in both directions\n- Added an extra checkpoint before the final battle\n- Added UI to show which character is currently selected\n\nIf you haven't tried out the game yet and you think you might enjoy a short atmospheric platformer, then you might enjoy it:\nhttps:\/\/ldjam.com\/events\/ludum-dare\/48\/descendants","title":"Descendants Post Jam Update","wayback_source":[]}