{"author_link":"\/users\/jonathan-lorenz","author_name":"Jonathan Lorenz","author_uid":"jonathan-lorenz","comments":[],"epoch":1620929957,"event":"LD48","format":"md","ldjam_node_id":256757,"likes":2,"metadata":{"p_key":"157967","p_author":"Jonathan Lorenz","p_authorkey":"1074698","p_urlkey":"378214","p_title":"Expanding a compo game","p_cat":"LDJam ","p_event":"LD48","p_time":"1620929957","p_likes":"2","p_comments":"0","p_status":"WAYBACK","us_key":"1074698","us_name":"Jonathan Lorenz","us_username":"jonathan-lorenz","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":12,"author":74698,"body":"Hi guys,\n\nMy LD48 entry was pretty meh. I once again had a scope problem. BUT for once I decided to spent a bit more time doing a postjam version. It was a pretty interesting experience that will help me estimate time and scope more accurately in the future. If you have never tried expanding your jam games, I would recommand giving it a try!\n\n![CrushingBlocksScreenPostJam.jpg](\/\/\/raw\/ac3\/21\/z\/42658.jpg)\n\nAdded features : \n\n\n- Roguelite elements\n- Room diversity\n- Shops\n- Bonus zones\n- Missions\n- Revamped UI\n- A better overall experience\n\nFeel free to [try it out!](https:\/\/ldjam.com\/events\/ludum-dare\/48\/ld48-1) (The postjam version is downloadable from the itchio link)\n","comments":0,"created":"2021-05-13T18:02:59Z","files":[],"files-timestamp":0,"id":256757,"love":2,"love-timestamp":"2021-05-14T18:46:53Z","meta":[],"modified":"2021-05-14T18:46:53Z","name":"Expanding a compo game","node-timestamp":"2021-05-13T18:19:17Z","parent":234802,"parents":[1,5,9,233335,234802],"path":"\/events\/ludum-dare\/48\/ld48-1\/expanding-a-compo-game","published":"2021-05-13T18:19:17Z","scope":"public","slug":"expanding-a-compo-game","subsubtype":"","subtype":"","type":"post","version":790179},"node_metadata":{"n_key":"256757","n_urlkey":"378214","n_parent":"234802","n_path":"\/events\/ludum-dare\/48\/ld48-1\/expanding-a-compo-game","n_slug":"expanding-a-compo-game","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"74698","n_created":"1620928979","n_modified":"1621018013","n_version":"790179","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/ld48-1\/expanding-a-compo-game","text":"Hi guys,\n\nMy LD48 entry was pretty meh. I once again had a scope problem. BUT for once I decided to spent a bit more time doing a postjam version. It was a pretty interesting experience that will help me estimate time and scope more accurately in the future. If you have never tried expanding your jam games, I would recommand giving it a try!\n\n![CrushingBlocksScreenPostJam.jpg](\/\/\/raw\/ac3\/21\/z\/42658.jpg)\n\nAdded features : \n\n\n- Roguelite elements\n- Room diversity\n- Shops\n- Bonus zones\n- Missions\n- Revamped UI\n- A better overall experience\n\nFeel free to [try it out!](https:\/\/ldjam.com\/events\/ludum-dare\/48\/ld48-1) (The postjam version is downloadable from the itchio link)\n","title":"Expanding a compo game","wayback_source":[]}