Not sure what to feel about our game being called "Fish Solitaire"
We have now published a post jam version of our deep sea card game Hadal Depth!
Updates mostly include minor bug fixes and some slight visual improvements:
- Added a WebGL and a Linux version
- Clicking anywhere (except at a target) will deselect a card
- Fixed a bug where the player glowed after deselecting a card
- Reduced card damage now always rounds up
- Breach damage display doesn't overlap
- Added a "Quit to Map" button
- Fixed missing death animation for the player
- Small lighting volume and color changes
- Fixed the emission map for the anglerfish enemy
- Slightly modified a fight from 2 to 4 barracuda enemies
You can play the game here.
