7 DEEPS core-lore (or how we rhymed a pipeline)
ARDSKAPE here.
The whole process of jam-game development actually started with a poem.
We'd like to share the first part (on 7 fishes).
The second is mostly on mechanics and lore we had no time to use in LD48 jam version, so...
Gamedev poetry, here we go.

7 little fishes
Strayed into the woods
The 1st one was a trigger
To reveal the roots.

The 2nd got the meaning
Of the shining doors
However, as he deepened
He vanished into worse.

The 3d fish saw the lanterns
As they lost their shine
The roots were getting thicker
Deeper splashed this time
Accepting all the changes
Choices rough abrupt
The 3d fish drowned scared
Of her teeth’ve grown hard.

The 4th boy tried to run away
To turn back at his friends astray
He shivered to get deeper, thus
He ran for surface, but alas,
However sweet the choices were
His dreamy sea fulfilled with gore.

The 5th considered a deep thought
To find a loophole in the code
He urged to play beyond the frame
Escaping all the doors in game
However he just got things worse
And added to the pile of bones.

Two lonely lanterns on the tree
Of octopus-like visionary.

The 6th girl dives, goes all the way
Until she struggles at a fear
Facing a choice of sure death
When she’s not really a believer
That one last choice of deathly step
Might actually bring all her friends back…

Last lantern hangs
The 7th flows
His deepening is sound hoarse
With all the echoes spitting out
Of those before
Hoping for him working this out…

[it goes deeper]