Unto The Eight (Full Version Update 2)

I'm still getting feedback, and what an awesome experience it's been all around! I'm very close to finishing the engine for the full version of the game.

Difficulty fixes:

  • As I stated last time: you are able to hold down a key for continuous movement, and the time between ticks is player adjustable. Also you can remap the keys to whatever you want, and I do plan on adding support for gamepads.

  • Also as stated previously the light and heat mechanics are a bit more forgiving, but I also added a difficulty setting to the game. This effects light, heat, as well as the number of enemies in the world.

  • I did complete the warm structure update. Furnished structures (with a door) will provide heat so there's not the constant threat of freezing to death when inside them. There is a text notification to tell you as much under the health UI.

  • Every so often (at different intervals) enemies will make a little sound, which is spatially accurate, and if they're on-screen but not visible, a little icon (!) will appear to let the player know where the sound came from. Astute players will be able to identify enemies by their sound alone!

General update news:

  • The world is now roughly 5 times larger the compo version.
  • I have removed the ability to carry around extra carrots and wormplants. It made the game feel much less balanced. The inventory UI now shows off all discovered and completed packages at once.
  • I've written a dialog system that's much simpler to implement and yet more feature complete than the compo version.
  • Characters that have a package to be delivered will occasionally glow when the game is started in easy difficulty.

If you're interested in following development of the new version you can do so at my twitter.

FOOTAGE FROM THE AS YET UNRELEASED FULL VERSION: UTE Update (2).gif

Of course, if you haven't played the compo version and are interested in doing so, click here! I would love more feedback to help guide the development of the full version!