{"author_link":"\/users\/casual-dutchman","author_name":"Casual Dutchman","author_uid":"casual-dutchman","comments":[],"epoch":1621243523,"event":"LD48","format":"md","ldjam_node_id":256960,"likes":6,"metadata":{"p_key":"158095","p_author":"Casual Dutchman","p_authorkey":"1083945","p_urlkey":"378342","p_title":"Making a commercial game from our entry","p_cat":"LDJam ","p_event":"LD48","p_time":"1621243523","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1083945","us_name":"Casual Dutchman","us_username":"casual-dutchman","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":2,"author":83945,"body":"After the jam we've decided to dedicate our time to making a full game. Our entry [Mine the Beat](https:\/\/ldjam.com\/events\/ludum-dare\/48\/mine-the-beat) was awesome, but we couldn't implement a bunch of features due to time.\n\nAfter getting a ton of feedback already, we felt like a full commercial game would be awesome to make. We can just implement the features we wanted, apply the feedback we have gotten and have a cool game for people to buy.\n\nHere is the first devlog on our journey. Instead of having man-made levels, levels will be procedural:\n\nhttps:\/\/www.youtube.com\/watch?v=KlkbVOUFcUE","comments":1,"comments-timestamp":"2021-05-17T12:26:12Z","created":"2021-05-17T09:21:34Z","files":[],"files-timestamp":0,"id":256960,"love":6,"love-timestamp":"2021-05-18T08:27:42Z","meta":[],"modified":"2021-05-18T08:27:42Z","name":"Making a commercial game from our entry","node-timestamp":"2021-05-17T09:25:23Z","parent":238575,"parents":[1,5,9,233335,238575],"path":"\/events\/ludum-dare\/48\/mine-the-beat\/making-a-commercial-game-from-our-entry","published":"2021-05-17T09:25:23Z","scope":"public","slug":"making-a-commercial-game-from-our-entry","subsubtype":"","subtype":"","type":"post","version":790891},"node_metadata":{"n_key":"256960","n_urlkey":"378342","n_parent":"238575","n_path":"\/events\/ludum-dare\/48\/mine-the-beat\/making-a-commercial-game-from-our-entry","n_slug":"making-a-commercial-game-from-ou","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"83945","n_created":"1621243294","n_modified":"1621326462","n_version":"790891","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/mine-the-beat\/making-a-commercial-game-from-our-entry","text":"After the jam we've decided to dedicate our time to making a full game. Our entry [Mine the Beat](https:\/\/ldjam.com\/events\/ludum-dare\/48\/mine-the-beat) was awesome, but we couldn't implement a bunch of features due to time.\n\nAfter getting a ton of feedback already, we felt like a full commercial game would be awesome to make. We can just implement the features we wanted, apply the feedback we have gotten and have a cool game for people to buy.\n\nHere is the first devlog on our journey. Instead of having man-made levels, levels will be procedural:\n\nhttps:\/\/www.youtube.com\/watch?v=KlkbVOUFcUE","title":"Making a commercial game from our entry","wayback_source":[]}