{"author_link":"\/users\/loveapplegames","author_name":"loveapplegames","author_uid":"loveapplegames","comments":[],"epoch":1621289759,"event":"LD48","format":"md","ldjam_node_id":257027,"likes":5,"metadata":{"p_key":"158138","p_author":"loveapplegames","p_authorkey":"1006791","p_urlkey":"378385","p_title":"Last chance to rate our game: Bioluminescence","p_cat":"LDJam ","p_event":"LD48","p_time":"1621289759","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":"1006791","us_name":"loveapplegames","us_username":"loveapplegames","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":13,"author":6791,"body":"Our entry: Bioluminescence.  In the deep ocean, the only light source is bioluminescence.  Chase the bioluminescent jellyfish around the screen to uncover the hidden fish!\n\nThis time round, I worked on another project, but I managed to create this game in the last 4 hours before the deadline.\n\nThe game uses a kind of flocking \/ Boids algorithm.  The jellyfish move away from the mouse, but they also keep a minimum distance from each other, and move towards a certain point. The result is something quite pretty and organic looking! \n\n**[>>> Play Bioluminescence <<<](https:\/\/ldjam.com\/events\/ludum-dare\/48\/descent-into-tyranny)**\n\n![biol3.gif](\/\/\/raw\/78a\/1\/z\/42833.gif)\n\n![biol1.gif](\/\/\/raw\/78a\/1\/z\/42834.gif)","comments":0,"created":"2021-05-17T22:13:44Z","files":[],"files-timestamp":0,"id":257027,"love":5,"love-timestamp":"2021-05-18T06:20:13Z","meta":[],"modified":"2021-05-18T06:20:13Z","name":"Last chance to rate our game: Bioluminescence","node-timestamp":"2021-05-17T22:25:11Z","parent":247412,"parents":[1,5,9,233335,247412],"path":"\/events\/ludum-dare\/48\/descent-into-tyranny\/last-chance-to-rate-our-game-bioluminescence","published":"2021-05-17T22:15:59Z","scope":"public","slug":"last-chance-to-rate-our-game-bioluminescence","subsubtype":"","subtype":"","type":"post","version":791162},"node_metadata":{"n_key":"257027","n_urlkey":"378385","n_parent":"247412","n_path":"\/events\/ludum-dare\/48\/descent-into-tyranny\/last-chance-to-rate-our-game-bioluminescence","n_slug":"last-chance-to-rate-our-game-bio","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"6791","n_created":"1621289624","n_modified":"1621318813","n_version":"791162","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/descent-into-tyranny\/last-chance-to-rate-our-game-bioluminescence","text":"Our entry: Bioluminescence.  In the deep ocean, the only light source is bioluminescence.  Chase the bioluminescent jellyfish around the screen to uncover the hidden fish!\n\nThis time round, I worked on another project, but I managed to create this game in the last 4 hours before the deadline.\n\nThe game uses a kind of flocking \/ Boids algorithm.  The jellyfish move away from the mouse, but they also keep a minimum distance from each other, and move towards a certain point. The result is something quite pretty and organic looking! \n\n**[>>> Play Bioluminescence <<<](https:\/\/ldjam.com\/events\/ludum-dare\/48\/descent-into-tyranny)**\n\n![biol3.gif](\/\/\/raw\/78a\/1\/z\/42833.gif)\n\n![biol1.gif](\/\/\/raw\/78a\/1\/z\/42834.gif)","title":"Last chance to rate our game: Bioluminescence","wayback_source":[]}