{"author_link":"\/users\/jezzamon","author_name":"Jezzamon","author_uid":"jezzamon","comments":[],"epoch":1621313583,"event":"LD48","format":"md","ldjam_node_id":257045,"likes":9,"metadata":{"p_key":"158145","p_author":"Jezzamon","p_authorkey":"1000095","p_urlkey":"378392","p_title":"Playing with new animations for GA GAME ME","p_cat":"LDJam ","p_event":"LD48","p_time":"1621313583","p_likes":"9","p_comments":"0","p_status":"WAYBACK","us_key":"1000095","us_name":"Jezzamon","us_username":"jezzamon","event_start":"1619222400","event_key":"109","event_name":"Ludum Dare 48"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD48","removed_author":false},"_superparent":233335,"_trust":12,"author":95,"body":"Instead of adding new features to [GA GAME ME](https:\/\/ldjam.com\/events\/ludum-dare\/48\/ga-game-me), I've just been tweaking the animations to make player more squishy. I love it :)\n\n![jump-new-small.gif](\/\/\/raw\/f5\/z\/42856.gif)\n\nFor reference, this is the old jump animation\n\n![jump-old-small.gif](\/\/\/raw\/f5\/z\/42857.gif)\n\nI also felt like the player needed a proper death animation, and it is maybe the best animation I have ever created:\n\n![grave.gif](\/\/\/raw\/f5\/z\/42855.gif)\n\nYou can't play that version yet -- I figured I'd wait until the rating period ends before updating it, seeing as that will happen so soon!\n\nResults come out in less than a day, so good luck to everyone! :grin: ","comments":1,"comments-timestamp":"2021-05-18T06:13:46Z","created":"2021-05-18T04:33:12Z","files":[],"files-timestamp":0,"id":257045,"love":9,"love-timestamp":"2021-05-18T08:47:21Z","meta":[],"modified":"2021-05-18T08:47:21Z","name":"Playing with new animations for GA GAME ME","node-timestamp":"2021-05-18T04:56:24Z","parent":241788,"parents":[1,5,9,233335,241788],"path":"\/events\/ludum-dare\/48\/ga-game-me\/playing-with-new-animations-for-ga-game-me","published":"2021-05-18T04:53:03Z","scope":"public","slug":"playing-with-new-animations-for-ga-game-me","subsubtype":"","subtype":"","type":"post","version":791237},"node_metadata":{"n_key":"257045","n_urlkey":"378392","n_parent":"241788","n_path":"\/events\/ludum-dare\/48\/ga-game-me\/playing-with-new-animations-for-ga-game-me","n_slug":"playing-with-new-animations-for-","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"95","n_created":"1621312392","n_modified":"1621327641","n_version":"791237","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/48\/ga-game-me\/playing-with-new-animations-for-ga-game-me","text":"Instead of adding new features to [GA GAME ME](https:\/\/ldjam.com\/events\/ludum-dare\/48\/ga-game-me), I've just been tweaking the animations to make player more squishy. I love it :)\n\n![jump-new-small.gif](\/\/\/raw\/f5\/z\/42856.gif)\n\nFor reference, this is the old jump animation\n\n![jump-old-small.gif](\/\/\/raw\/f5\/z\/42857.gif)\n\nI also felt like the player needed a proper death animation, and it is maybe the best animation I have ever created:\n\n![grave.gif](\/\/\/raw\/f5\/z\/42855.gif)\n\nYou can't play that version yet -- I figured I'd wait until the rating period ends before updating it, seeing as that will happen so soon!\n\nResults come out in less than a day, so good luck to everyone! :grin: ","title":"Playing with new animations for GA GAME ME","wayback_source":[]}