Question: would Asset Forge be allowed under Compo rules?
Haven't found an answer for this anywhere online, so I'll ask here. Would using Asset Forge disqualify a game from the compo category? Would the game perhaps have to opt out of the graphics voting category?
Asset Forge is a tool for making models by combining premade blocks. Made by Kenney_nl, aka. Asset Jesus. I find it's really nice for making quick prototypes and since my modelling skills are lousy it's a great backup.
See link: https://assetforge.io/
Compo rules state that:
Your game, all your content (i.e. Art, Music, Sound, etc) must be created in 48 hours.
You’re free to use any tools or libraries to create your game.
Technically Asset Forge doesn't break the rules, though I do wonder if it's in the spirit of the rules. The way the tool works, means you can create models that look unique and have different colors / shaders and whatnot. However, the art style is the same no matter your modifications.
This would mean that if a majority of devs in the jam used Asset Forge for models, all those games would have the same visual feel.
Thoughts?