{"author_link":"\/users\/honey-pony","author_name":"Honey Pony","author_uid":"honey-pony","comments":[],"epoch":1632955895,"event":"LD49","format":"md","ldjam_node_id":263545,"likes":6,"metadata":{"p_key":"158673","p_author":"Honey Pony","p_authorkey":"1162497","p_urlkey":"379896","p_title":"I'm hopefully in!","p_cat":"LDJam ","p_event":"LD49","p_time":"1632955895","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1162497","us_name":"Honey Pony","us_username":"honey-pony","event_start":"1633046400","event_key":"119","event_name":"Ludum Dare 49"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD49","removed_author":false},"_superparent":258323,"_trust":8,"author":162497,"body":"As usual I'm attempting to clear out most of my weekend schedule to make sure I have plenty of time for Ludum Dare. As always, I'll be participating in the Compo. I'm glad to see it wasn't removed after LD48.\n\nThe classic tool list:\n- Godot. I still haven't built any C base code to use, so I'm sticking with Godot.\n- Aseprite if I do pixel art.\n- Inkscape for vectors.\n- GIMP for misc image editing.\n- Blender, maybe. I've been using it for pixel art recently, it is a very interesting workflow.\n- Audacity for recording and sound editing.\n- LMMS for music. I may get Ableton one of these days, but not yet.\n- Git, I guess\n- itch.io for hosting. For a while I never bothered using it. If you don't use itch.io I recommend it for the sole reason of seeing your download number go up :smile:\n\nUnfortunately I did not really bother to vote in the first three rounds. Maybe I'll manage to do the final round at some point.\n\nGood luck to everybody!","comments":2,"comments-timestamp":"2021-10-01T07:06:58Z","created":"2021-09-29T22:41:03Z","files":[],"files-timestamp":0,"id":263545,"love":6,"love-timestamp":"2021-09-30T19:47:55Z","meta":[],"modified":"2021-10-01T07:06:58Z","name":"I'm hopefully in!","node-timestamp":"2021-09-29T22:51:35Z","parent":262951,"parents":[1,5,9,258323,262951],"path":"\/events\/ludum-dare\/49\/when-the-earth-falters\/im-hopefully-in","published":"2021-09-29T22:51:35Z","scope":"public","slug":"im-hopefully-in","subsubtype":"","subtype":"","type":"post","version":802233},"node_metadata":{"n_key":"263545","n_urlkey":"379896","n_parent":"262951","n_path":"\/events\/ludum-dare\/49\/when-the-earth-falters\/im-hopefully-in","n_slug":"im-hopefully-in","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"162497","n_created":"1632955263","n_modified":"1633072018","n_version":"802233","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/49\/when-the-earth-falters\/im-hopefully-in","text":"As usual I'm attempting to clear out most of my weekend schedule to make sure I have plenty of time for Ludum Dare. As always, I'll be participating in the Compo. I'm glad to see it wasn't removed after LD48.\n\nThe classic tool list:\n- Godot. I still haven't built any C base code to use, so I'm sticking with Godot.\n- Aseprite if I do pixel art.\n- Inkscape for vectors.\n- GIMP for misc image editing.\n- Blender, maybe. I've been using it for pixel art recently, it is a very interesting workflow.\n- Audacity for recording and sound editing.\n- LMMS for music. I may get Ableton one of these days, but not yet.\n- Git, I guess\n- itch.io for hosting. For a while I never bothered using it. If you don't use itch.io I recommend it for the sole reason of seeing your download number go up :smile:\n\nUnfortunately I did not really bother to vote in the first three rounds. Maybe I'll manage to do the final round at some point.\n\nGood luck to everybody!","title":"I'm hopefully in!","wayback_source":[]}