{"author_link":"\/users\/cireneikual222464","author_name":"cireneikual222464","author_uid":"cireneikual222464","comments":[],"epoch":1633041051,"event":"LD49","format":"md","ldjam_node_id":264590,"likes":6,"metadata":{"p_key":"158755","p_author":"cireneikual222464","p_authorkey":"1059645","p_urlkey":"380169","p_title":"Will likely give it a go","p_cat":"LDJam ","p_event":"LD49","p_time":"1633041051","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1059645","us_name":"cireneikual222464","us_username":"cireneikual222464","event_start":"1633046400","event_key":"119","event_name":"Ludum Dare 49"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD49","removed_author":false},"_superparent":258323,"_trust":3,"author":59645,"body":"Hi,\n\nI have done several Ludum Dares in the past (I think the first I did was LD23), most were using quickly hacked together 2D engines.\nThis time I want to use my old 3D engine that I made several years ago and see if I can make a fun game with it.\nAs usual, my game will use some sort of AI (with reinforcement learning).\n\nTools:\n- neovim (editor)\n- PGE (parallel game engine, the old 3D engine I made)\n- AOgmaNeo (super fast online\/incremental learning AI software)\n- Audacity (audio)\n- Gimp (textures)\n- Blender (3D modeling)\n- OS: BTW (linux, will compile a windows version as well though)\n\nMy engine is currently ready for horror-type games, so depending on the theme it might be pretty moody looking. I don't really develop games anymore, I research AI, but I find it nice to take a weekend to make a game from time to time - especially if I can justify it by using the AI!","comments":0,"created":"2021-09-30T22:20:08Z","files":[],"files-timestamp":0,"id":264590,"love":6,"love-timestamp":"2021-10-01T10:42:41Z","meta":[],"modified":"2021-10-01T10:42:41Z","name":"Will likely give it a go","node-timestamp":"2021-09-30T22:30:51Z","parent":262281,"parents":[1,5,9,258323,262281],"path":"\/events\/ludum-dare\/49\/the-alignment-problem\/will-likely-give-it-a-go","published":"2021-09-30T22:30:51Z","scope":"public","slug":"will-likely-give-it-a-go","subsubtype":"","subtype":"","type":"post","version":803772},"node_metadata":{"n_key":"264590","n_urlkey":"380169","n_parent":"262281","n_path":"\/events\/ludum-dare\/49\/the-alignment-problem\/will-likely-give-it-a-go","n_slug":"will-likely-give-it-a-go","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"59645","n_created":"1633040408","n_modified":"1633084961","n_version":"803772","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/49\/the-alignment-problem\/will-likely-give-it-a-go","text":"Hi,\n\nI have done several Ludum Dares in the past (I think the first I did was LD23), most were using quickly hacked together 2D engines.\nThis time I want to use my old 3D engine that I made several years ago and see if I can make a fun game with it.\nAs usual, my game will use some sort of AI (with reinforcement learning).\n\nTools:\n- neovim (editor)\n- PGE (parallel game engine, the old 3D engine I made)\n- AOgmaNeo (super fast online\/incremental learning AI software)\n- Audacity (audio)\n- Gimp (textures)\n- Blender (3D modeling)\n- OS: BTW (linux, will compile a windows version as well though)\n\nMy engine is currently ready for horror-type games, so depending on the theme it might be pretty moody looking. I don't really develop games anymore, I research AI, but I find it nice to take a weekend to make a game from time to time - especially if I can justify it by using the AI!","title":"Will likely give it a go","wayback_source":[]}