{"author_link":"\/users\/quadtree","author_name":"quadtree","author_uid":"quadtree","comments":[],"epoch":1633056885,"event":"LD49","format":"md","ldjam_node_id":264767,"likes":4,"metadata":{"p_key":"158767","p_author":"quadtree","p_authorkey":"1001298","p_urlkey":"380220","p_title":"I'm in!","p_cat":"LDJam ","p_event":"LD49","p_time":"1633056885","p_likes":"4","p_comments":"0","p_status":"WAYBACK","us_key":"1001298","us_name":"quadtree","us_username":"quadtree","event_start":"1633046400","event_key":"119","event_name":"Ludum Dare 49"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD49","removed_author":false},"_superparent":258323,"_trust":15,"author":1298,"body":"I'm in! This will be my 30th Ludum Dare. My toolset:\n\n* Engine: [**Godot**](https:\/\/godotengine.org\/)\n* Language: [**C#**](https:\/\/docs.microsoft.com\/en-us\/dotnet\/csharp\/)\n* IDE: [**Visual Studio Code**](https:\/\/code.visualstudio.com\/)\n* Graphics: [**GIMP**](https:\/\/www.gimp.org\/), [**Blender**](https:\/\/www.blender.org\/)\n* Sound: [**Leshy SFMaker**](https:\/\/www.leshylabs.com\/apps\/sfMaker\/), [**Abundant Music**](https:\/\/pernyblom.github.io\/abundant-music\/index.html), [**LMMS**](https:\/\/lmms.io\/), [**Timidity**](http:\/\/timidity.sourceforge.net\/)\n\nAlso, if anyone somehow remembers the [troubles](https:\/\/ldjam.com\/events\/ludum-dare\/46\/space-station-express\/space-station-express-post-mortem) I had with my **LD46** entry, the mentioned bug is now fixed and I've finally uploaded a seemingly working HTML5 [build](https:\/\/static.quadtree.info\/ld\/ld46\/html52\/).\n\nI'll also probably use my Godot [function library](https:\/\/github.com\/Quadtree\/godotcslib). Good luck everyone!","comments":0,"created":"2021-10-01T02:42:03Z","files":[],"files-timestamp":0,"id":264767,"love":4,"love-timestamp":"2021-10-01T07:20:52Z","meta":[],"modified":"2021-10-01T07:20:52Z","name":"I'm in!","node-timestamp":"2021-10-01T02:57:09Z","parent":262430,"parents":[1,5,9,258323,262430],"path":"\/events\/ludum-dare\/49\/rolling-tower-clash\/im-in","published":"2021-10-01T02:54:45Z","scope":"public","slug":"im-in","subsubtype":"","subtype":"","type":"post","version":804038},"node_metadata":{"n_key":"264767","n_urlkey":"380220","n_parent":"262430","n_path":"\/events\/ludum-dare\/49\/rolling-tower-clash\/im-in","n_slug":"im-in","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"1298","n_created":"1633056123","n_modified":"1633072852","n_version":"804038","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/49\/rolling-tower-clash\/im-in","text":"I'm in! This will be my 30th Ludum Dare. My toolset:\n\n* Engine: [**Godot**](https:\/\/godotengine.org\/)\n* Language: [**C#**](https:\/\/docs.microsoft.com\/en-us\/dotnet\/csharp\/)\n* IDE: [**Visual Studio Code**](https:\/\/code.visualstudio.com\/)\n* Graphics: [**GIMP**](https:\/\/www.gimp.org\/), [**Blender**](https:\/\/www.blender.org\/)\n* Sound: [**Leshy SFMaker**](https:\/\/www.leshylabs.com\/apps\/sfMaker\/), [**Abundant Music**](https:\/\/pernyblom.github.io\/abundant-music\/index.html), [**LMMS**](https:\/\/lmms.io\/), [**Timidity**](http:\/\/timidity.sourceforge.net\/)\n\nAlso, if anyone somehow remembers the [troubles](https:\/\/ldjam.com\/events\/ludum-dare\/46\/space-station-express\/space-station-express-post-mortem) I had with my **LD46** entry, the mentioned bug is now fixed and I've finally uploaded a seemingly working HTML5 [build](https:\/\/static.quadtree.info\/ld\/ld46\/html52\/).\n\nI'll also probably use my Godot [function library](https:\/\/github.com\/Quadtree\/godotcslib). Good luck everyone!","title":"I'm in!","wayback_source":[]}