{"author_link":"\/users\/dave-sullivan","author_name":"Dave Sullivan","author_uid":"dave-sullivan","comments":[],"epoch":1633083222,"event":"LD49","format":"md","ldjam_node_id":265082,"likes":5,"metadata":{"p_key":"158792","p_author":"Dave Sullivan","p_authorkey":"1013278","p_urlkey":"380299","p_title":"I'm in for the 2nd time","p_cat":"LDJam ","p_event":"LD49","p_time":"1633083222","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":"1013278","us_name":"Dave Sullivan","us_username":"dave-sullivan","event_start":"1633046400","event_key":"119","event_name":"Ludum Dare 49"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD49","removed_author":false},"_superparent":258323,"_trust":1,"author":13278,"body":"Last time I did a Ludum Dare was #38, so it's been a while.\n\nI'm using UE4 and trying to do as much in C++ as I can (instead of using blueprints). \n\nI'm going to try to do something multiplayer, distributing a dedicated server EXE and a client EXE. This will be a challenge to create and setup within 48 hours. And I have to remember to leave a lot of time for packaging the UE4 binaries because it can take a while to build.\n\nThere's no way I can code for 48 hours, I will probably really get 20 hours to make this thing. Let's see how it goes. Good luck everyone. :thumbsup: :sweat_smile: ","comments":2,"comments-timestamp":"2021-10-01T10:29:20Z","created":"2021-10-01T10:05:44Z","files":[],"files-timestamp":0,"id":265082,"love":5,"love-timestamp":"2021-10-03T22:33:33Z","meta":[],"modified":"2021-10-03T22:33:33Z","name":"I'm in for the 2nd time","node-timestamp":"2021-10-01T10:13:42Z","parent":260133,"parents":[1,5,9,258323,260133],"path":"\/events\/ludum-dare\/49\/sniper-club-multiplayer\/im-in-for-the-2nd-time","published":"2021-10-01T10:13:42Z","scope":"public","slug":"im-in-for-the-2nd-time","subsubtype":"","subtype":"","type":"post","version":804493},"node_metadata":{"n_key":"265082","n_urlkey":"380299","n_parent":"260133","n_path":"\/events\/ludum-dare\/49\/sniper-club-multiplayer\/im-in-for-the-2nd-time","n_slug":"im-in-for-the-2nd-time","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"13278","n_created":"1633082744","n_modified":"1633300413","n_version":"804493","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/49\/sniper-club-multiplayer\/im-in-for-the-2nd-time","text":"Last time I did a Ludum Dare was #38, so it's been a while.\n\nI'm using UE4 and trying to do as much in C++ as I can (instead of using blueprints). \n\nI'm going to try to do something multiplayer, distributing a dedicated server EXE and a client EXE. This will be a challenge to create and setup within 48 hours. And I have to remember to leave a lot of time for packaging the UE4 binaries because it can take a while to build.\n\nThere's no way I can code for 48 hours, I will probably really get 20 hours to make this thing. Let's see how it goes. Good luck everyone. :thumbsup: :sweat_smile: ","title":"I'm in for the 2nd time","wayback_source":[]}