{"author_link":"\/users\/ronanrory","author_name":"RonanRory","author_uid":"ronanrory","comments":[],"epoch":1633140013,"event":"LD49","format":"md","ldjam_node_id":267334,"likes":19,"metadata":{"p_key":"159111","p_author":"RonanRory","p_authorkey":"1060826","p_urlkey":"381072","p_title":"Progress so far!","p_cat":"LDJam ","p_event":"LD49","p_time":"1633140013","p_likes":"19","p_comments":"0","p_status":"WAYBACK","us_key":"1060826","us_name":"RonanRorry","us_username":"ronanrorry","event_start":"1633046400","event_key":"119","event_name":"Ludum Dare 49"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD49","removed_author":false},"_superparent":258323,"_trust":3,"author":60826,"body":"![currnetProgress.gif](\/\/\/raw\/a9d\/e\/z\/4324d.gif)\n\nThe idea is that you're traversing a landscape of blocks that when touched, produce a different effect. It's an unstable terrain alright! There's going to be more added later, but this is what I have right now.\n\nBy the way, recording and turning this into a gif ate up half an hour. That sucks.","comments":0,"created":"2021-10-02T01:23:23Z","files":[],"files-timestamp":0,"id":267334,"love":19,"love-timestamp":"2021-10-03T01:55:34Z","meta":[],"modified":"2021-10-03T01:55:34Z","name":"Progress so far!","node-timestamp":"2021-10-02T02:01:11Z","parent":258478,"parents":[1,5,9,258323,258478],"path":"\/events\/ludum-dare\/49\/the-landscape-hates-you\/progress-so-far","published":"2021-10-02T02:00:13Z","scope":"public","slug":"progress-so-far","subsubtype":"","subtype":"","type":"post","version":808112},"node_metadata":{"n_key":"267334","n_urlkey":"381072","n_parent":"258478","n_path":"\/events\/ludum-dare\/49\/the-landscape-hates-you\/progress-so-far","n_slug":"progress-so-far","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"60826","n_created":"1633137803","n_modified":"1633226134","n_version":"808112","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/49\/the-landscape-hates-you\/progress-so-far","text":"![currnetProgress.gif](\/\/\/raw\/a9d\/e\/z\/4324d.gif)\n\nThe idea is that you're traversing a landscape of blocks that when touched, produce a different effect. It's an unstable terrain alright! There's going to be more added later, but this is what I have right now.\n\nBy the way, recording and turning this into a gif ate up half an hour. That sucks.","title":"Progress so far!","wayback_source":[]}