{"author_link":"\/users\/tempest","author_name":"Tempest","author_uid":"tempest","comments":[],"epoch":1633142571,"event":"LD49","format":"md","ldjam_node_id":267428,"likes":17,"metadata":{"p_key":"159138","p_author":"Tempest","p_authorkey":"1258311","p_urlkey":"381112","p_title":"Two jam entries; here we go!","p_cat":"LDJam ","p_event":"LD49","p_time":"1633142571","p_likes":"17","p_comments":"0","p_status":"WAYBACK","us_key":"1258311","us_name":"Tempest","us_username":"tempest","event_start":"1633046400","event_key":"119","event_name":"Ludum Dare 49"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD49","removed_author":false},"_superparent":258323,"_trust":0,"author":258311,"body":"![FAqKKz2VUAAZj8R.png](\/\/\/raw\/701\/f3\/z\/43257.png)\n\nMy own jam entry, Unstable (as in, releasing horses from a stable) will be the focus of my Monday. Most of the shenanigans are based off the silly animations of the asset I found in the Unity Store related to the above horse. All silly. Some pun.\n\nSaturday and Sunday, I'll be contributing scripting to a group project about a carnival management simulation. The bulk of the work will be the art assets, so my coding will be just a minimal amount of the overall project, but I'm excited to see it come together  About half a dozen team members spent a couple hours after work today working through a number of different ideas and possibilities.","comments":2,"comments-timestamp":"2021-10-02T03:41:03Z","created":"2021-10-02T02:39:08Z","files":[],"files-timestamp":0,"id":267428,"love":17,"love-timestamp":"2021-10-02T07:57:09Z","meta":[],"modified":"2021-10-02T07:57:09Z","name":"Two jam entries; here we go!","node-timestamp":"2021-10-02T02:42:51Z","parent":262841,"parents":[1,5,9,258323,262841],"path":"\/events\/ludum-dare\/49\/carny-fail\/two-jam-entries-here-we-go","published":"2021-10-02T02:42:51Z","scope":"public","slug":"two-jam-entries-here-we-go","subsubtype":"","subtype":"","type":"post","version":808201},"node_metadata":{"n_key":"267428","n_urlkey":"381112","n_parent":"262841","n_path":"\/events\/ludum-dare\/49\/carny-fail\/two-jam-entries-here-we-go","n_slug":"two-jam-entries-here-we-go","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"258311","n_created":"1633142348","n_modified":"1633161429","n_version":"808201","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/49\/carny-fail\/two-jam-entries-here-we-go","text":"![FAqKKz2VUAAZj8R.png](\/\/\/raw\/701\/f3\/z\/43257.png)\n\nMy own jam entry, Unstable (as in, releasing horses from a stable) will be the focus of my Monday. Most of the shenanigans are based off the silly animations of the asset I found in the Unity Store related to the above horse. All silly. Some pun.\n\nSaturday and Sunday, I'll be contributing scripting to a group project about a carnival management simulation. The bulk of the work will be the art assets, so my coding will be just a minimal amount of the overall project, but I'm excited to see it come together  About half a dozen team members spent a couple hours after work today working through a number of different ideas and possibilities.","title":"Two jam entries; here we go!","wayback_source":[]}