Gonna Take an Early Night to Rest (Progress Report)

Feeling tired since I had to work today before starting this so I'm gonna turn in early to get a full rest for the first full day tomorrow.

Got a decent start to the game tonight I think.

LdJam Anim 1.gif

Clicking the blue circle toggles water filling up the pot, while clicking the jar on the shelf adds some (currently spriteless) herbs that will slowly diffuse into the mixture. The info panel in the bottom right currently has two meter that show you how full the pot is and the concentration of the mixture.

First thing tomorrow, I plan to add three more interactable objects: something to stir the mixture so the herbs diffuse more quickly, something to dump the pot and start over, and something to make a potion bottle out of the mixture. After that, I'll probably reorganize my code a bit to make it easier to add more things. And then I may start looking into actually making sprites for the objects.

Good night and good luck everyone!