15 levels completed!

So far in my game I have 15 levels. 7 of them are pretty easy, I think, but I'm honestly worried that some of my newer ones are waaaay too hard as I was hoping to give this game more of a chill vibe. Hmmm.

In other news, I've figured out how to place the 2D UI into a 3D scene. This will allow me to create a cool 3D scene that grants the player more knowledge about the puzzles... if I can complete such a scene fast enough. We'll see.

(Incidentally, this is why most of the levels are X'd out--they require knowledge about the puzzle systems that the player will have to find to have a reasonable chance at completing the level).

GIF of me browsing my levels

The hardest level so far is level 15. Just look how difficult it looks!

Screenshot of level 15

...Well, it may not look too hard. But it is surprisingly tricky, I think.