{"author_name":"Chadivision","cat":"LD #33","comments":[],"epoch":1440194700,"likes":0,"metadata":{"p_key":"15939","p_author":"Chadivision","p_authorkey":"49058","p_urlkey":"51223","p_title":"My Unity Base Project","p_cat":"LD #33","p_event":"LD33","p_time":"1440194700","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"49058","us_name":"Chadivision","us_username":"chadivision","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p><a href=\"https:\/\/bitbucket.org\/chadivision\/unitybaseproject\">Here is the link<\/a> to the Unity3D base project I&#8217;ll be using, in case anyone else wants to use it.  <\/p>\n <p>It&#8217;s nothing too exciting, just a couple of utility functions that I found myself writing over and over, and a bare-bones scene loader.  It&#8217;s also got my .hgignore file (you can just delete it if you don&#8217;t want to use Mercurial).<\/p>","time":"August 21st, 2015 5:05 pm","title":"My Unity Base Project"}