{"author_name":"EverlessDrop41","cat":"LD #33","comments":[],"epoch":1440194040,"likes":0,"metadata":{"p_key":"15949","p_author":"EverlessDrop41","p_authorkey":"51214","p_urlkey":"51233","p_title":"Changing \u2018Engine\u2019","p_cat":"LD #33","p_event":"LD33","p_time":"1440194040","p_likes":"0","p_comments":"0","p_status":"UPD5","us_key":"51214","us_name":"EverlessDrop41","us_username":"everlessdrop41","event_start":"1440115200","event_key":"29","event_name":"LD33"},"text":"<p>I&#8217;ve decided I&#8217;m going to have a go at using OpenTK, which is a OpenGL and OpenAL wrapper for C#. This may end horribly which is why I&#8217;m going to go for the jam, for the extra time. I&#8217;ll probably use simply lines and colors for the graphics but I may try using some sprites<\/p>\n <p>Although I may just give up and fallback to using Unity if I&#8217;m too lazy or have a more complex idea<\/p>","time":"August 21st, 2015 4:54 pm","title":"Changing \u2018Engine\u2019"}