{"author_link":"\/users\/gagapete","author_name":"gagapete","author_uid":"gagapete","comments":[],"epoch":1633241159,"event":"LD49","format":"md","ldjam_node_id":268869,"likes":6,"metadata":{"p_key":"159736","p_author":"gagapete","p_authorkey":"1010451","p_urlkey":"381942","p_title":"A short recap of day one","p_cat":"LDJam ","p_event":"LD49","p_time":"1633241159","p_likes":"6","p_comments":"0","p_status":"WAYBACK","us_key":"1010451","us_name":"gagapete","us_username":"gagapete","event_start":"1633046400","event_key":"119","event_name":"Ludum Dare 49"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD49","removed_author":false},"_superparent":258323,"_trust":9,"author":10451,"body":"It's 8 am over here and I'm sitting with my second coffee :coffee: of today so let's recap the first day of our team. We started with a vague idea of rescuing planets by combining and transforming material the planet drops. So far we managed to get most of the core gameplay done. There is a little robot that carries materials around, machines to transform and to combine materials, a recipe system and some decorative assets.\n\nI need to stay AFK later for a few hours so my team will work on the game on their own when they get up. So next I'm going to prepare some HUD graphics for them!\n\n![screen_1920x1080_2021-10-03_07-53-58.png](\/\/\/raw\/3d8\/2\/z\/43660.png)","comments":3,"comments-timestamp":"2021-10-03T18:52:12Z","created":"2021-10-03T05:51:57Z","files":[],"files-timestamp":0,"id":268869,"love":6,"love-timestamp":"2021-10-03T22:24:09Z","meta":[],"modified":"2021-10-03T22:24:09Z","name":"A short recap of day one","node-timestamp":"2021-10-03T06:06:17Z","parent":258524,"parents":[1,5,9,258323,258524],"path":"\/events\/ludum-dare\/49\/astronaut-gary-inc\/a-short-recap-of-day-one","published":"2021-10-03T06:05:59Z","scope":"public","slug":"a-short-recap-of-day-one","subsubtype":"","subtype":"","type":"post","version":811745},"node_metadata":{"n_key":"268869","n_urlkey":"381942","n_parent":"258524","n_path":"\/events\/ludum-dare\/49\/astronaut-gary-inc\/a-short-recap-of-day-one","n_slug":"a-short-recap-of-day-one","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"10451","n_created":"1633240317","n_modified":"1633299849","n_version":"811745","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/49\/astronaut-gary-inc\/a-short-recap-of-day-one","text":"It's 8 am over here and I'm sitting with my second coffee :coffee: of today so let's recap the first day of our team. We started with a vague idea of rescuing planets by combining and transforming material the planet drops. So far we managed to get most of the core gameplay done. There is a little robot that carries materials around, machines to transform and to combine materials, a recipe system and some decorative assets.\n\nI need to stay AFK later for a few hours so my team will work on the game on their own when they get up. So next I'm going to prepare some HUD graphics for them!\n\n![screen_1920x1080_2021-10-03_07-53-58.png](\/\/\/raw\/3d8\/2\/z\/43660.png)","title":"A short recap of day one","wayback_source":[]}