well at least it looks pretty
I am totally not making what I had planned fully for the LD, especially given how little actual time I've put into this, but this is the current state and the main(-ish) gameplay - there can be more blue zones you need to hit to win of different sizes in different places, this gif is just the coolest one because of a double bonus.
Tomorrow I'd need to add menus, sounds, make a few levels, implement saves and scores, good luck to me I guess :)
But it's really addictive even with that mimimum, so gamifying the double pendulum was successful I guess.
