{"author_link":"\/users\/suchista","author_name":"Suchista","author_uid":"suchista","comments":[],"epoch":1648931325,"event":"LD49","format":"md","ldjam_node_id":271076,"likes":5,"metadata":{"p_key":"160511","p_author":"Suchista","p_authorkey":"1101968","p_urlkey":"383246","p_title":"MS Paint strikes again","p_cat":"LDJam ","p_event":"LD49","p_time":"1648931325","p_likes":"5","p_comments":"0","p_status":"WAYBACK","us_key":"1101968","us_name":"Suchista","us_username":"suchista","event_start":"1633046400","event_key":"119","event_name":"Ludum Dare 49"},"node":{"_collation":{"body_sanitizer":"TextUtils::SanitizeHTML via existing importer","event":"LD49","removed_author":false},"_superparent":258323,"_trust":11,"author":101968,"body":"So, LD50, I'm here once again :D \nThis time with Godot, as I continue my exploration of game-making technologies. As of now, I must say, Godot is an awesome tool. I've managed to code most of mechanics in my game, which will be sort of a clicker\/city simulator with pooping dinos. The visual form is yet 100% full of placeholders, but that will be changed tomorrow. But so far so good.\n\n\n![LD50_demo_1.png](\/\/\/raw\/05e\/81\/z\/49149.png)","comments":1,"comments-timestamp":"2022-04-02T20:49:00Z","created":"2021-10-04T19:32:44Z","files":[],"files-timestamp":0,"id":271076,"love":5,"love-timestamp":"2022-04-03T06:12:06Z","meta":[],"modified":"2022-04-03T06:12:06Z","name":"MS Paint strikes again","node-timestamp":"2022-04-02T20:28:45Z","parent":269301,"parents":[1,5,9,258323,269301],"path":"\/events\/ludum-dare\/49\/fixos\/ms-paint-strikes-again","published":"2022-04-02T20:28:45Z","scope":"public","slug":"ms-paint-strikes-again","subsubtype":"","subtype":"","type":"post","version":869989},"node_metadata":{"n_key":"271076","n_urlkey":"383246","n_parent":"269301","n_path":"\/events\/ludum-dare\/49\/fixos\/ms-paint-strikes-again","n_slug":"ms-paint-strikes-again","n_type":"post","n_subtype":"","n_subsubtype":"","n_author":"101968","n_created":"1633375964","n_modified":"1648966326","n_version":"869989","n_status":"WAYBACK"},"source_url":"https:\/\/ldjam.com\/events\/ludum-dare\/49\/fixos\/ms-paint-strikes-again","text":"So, LD50, I'm here once again :D \nThis time with Godot, as I continue my exploration of game-making technologies. As of now, I must say, Godot is an awesome tool. I've managed to code most of mechanics in my game, which will be sort of a clicker\/city simulator with pooping dinos. The visual form is yet 100% full of placeholders, but that will be changed tomorrow. But so far so good.\n\n\n![LD50_demo_1.png](\/\/\/raw\/05e\/81\/z\/49149.png)","title":"MS Paint strikes again","wayback_source":[]}