How to make an excellent timelapse

Development timelapses are cool but watching people write code is kinda boring. Here's how I make development timelapses that are tight and interesting:

My debug builds screenshot themselves on startup, then they take more screenshots periodically as the game continues to run. This builds a folder of hundreds of screenshots.

Then I use ffmpeg to combine all the images together.

The result: https://youtu.be/H_tvTRkgRJM

Also, please play and rate my game :heart: https://ldjam.com/events/ludum-dare/49/reckoning